Fey Wild Warriors: The Eladrin Build Handbook
This Handbook will use the following system for ratings:
Red: Garbage, or completely overshadowed by another option.
Purple: Situationally useful, but overall pretty meh.
Black: OK. You could do worse than pick this.
Blue: Good stuff. You probably want this.
Sky Blue: You want this. Period.
Bit out of the ordinary, I know, but going through the other Handbooks I noticed some things, came up with ideas, and realized that a lot of what I was thinking was more a result to being Eladrin than anything else. Eladrin have a serious advantage that many other races don't have and that advantage makes them a bit more useful for many areas than other races, even in classes that other races do better. I wanted to take some time to analyze and show the advantages of using an Eladrin in any Class would be. And at the same time, help explain the best-builds for each of the classes for those of us who just prefer to play an Eladrin, regardless of what Class we intend to play.
The 2-fold advantage of an Eladrin is the Fey Step, and the Eladrin Education that allows us to have a nice out-of-class Skill. This Thread is intended to show the best possible use of those (and other) advantages when making a character of any class from the obvious Wizards and Rogues to the odd-fitting Cleric and Paladin roles.
I will update this particular post with references to anyone who wrote handbooks from which I've extracted relevant data, and to give credit to anyone that assists in perfecting it in every part within this thread.
This Handbook will use the following system for ratings:
Red: Garbage, or completely overshadowed by another option.
Purple: Situationally useful, but overall pretty meh.
Black: OK. You could do worse than pick this.
Blue: Good stuff. You probably want this.
Sky Blue: You want this. Period.
Bit out of the ordinary, I know, but going through the other Handbooks I noticed some things, came up with ideas, and realized that a lot of what I was thinking was more a result to being Eladrin than anything else. Eladrin have a serious advantage that many other races don't have and that advantage makes them a bit more useful for many areas than other races, even in classes that other races do better. I wanted to take some time to analyze and show the advantages of using an Eladrin in any Class would be. And at the same time, help explain the best-builds for each of the classes for those of us who just prefer to play an Eladrin, regardless of what Class we intend to play.
The 2-fold advantage of an Eladrin is the Fey Step, and the Eladrin Education that allows us to have a nice out-of-class Skill. This Thread is intended to show the best possible use of those (and other) advantages when making a character of any class from the obvious Wizards and Rogues to the odd-fitting Cleric and Paladin roles.
I will update this particular post with references to anyone who wrote handbooks from which I've extracted relevant data, and to give credit to anyone that assists in perfecting it in every part within this thread.