So
I posted this on the Hosue Rules board, and no one responded, so I
though I'd try this board, which seems to have a lot more people, and
there appears to be class-building going on.
I've begun the long process of converting Incarnum, one of the coolest ideas to ever not work quite right and not sell well, to Fourth Edition. The idea is so awesome, and I love the concept of something new that isn't like anything else before it.
So far I have the Azurin racial stats, the Incarnate and Soulborn descriptions, class features, and At-Will powers, and a couple example Incarnate soulmelds, and the basics of the Totemist. Plus a couple feats.
A full discussion of the process before this thread (how I arrived at certain decisions, what people have suggested, and a few ideas for where I'm going with it) can be found here.
A link to the current version PDF: Incarnum 4e
Any advice, ciriticisms, etc. would be appreciated.
Updates: Finished with Totemist class features and At-Will powers. All three classes now have full class features and at-wills. Art has been added.
July 18, 2008: Racial stats are complete.
August 21, 2008: "Play X if you want..." added to each race. Three combat soulmelds, two utility soulmelds, and four level 1 daily channels for soulborn added. Updated a lot of older stuff. Soulborn is now playable to level 2 with one build.
December 31, 2008: I'm working on this again, at least until school starts again. I've updated the races and classes a bit, and totemists now have powers and are playable to level 2 with either build, though only one utility power so far.
January 7, 2009: More powers added and some minor updates.
July 31, 2009: More updates, a few more powers.
I've begun the long process of converting Incarnum, one of the coolest ideas to ever not work quite right and not sell well, to Fourth Edition. The idea is so awesome, and I love the concept of something new that isn't like anything else before it.
So far I have the Azurin racial stats, the Incarnate and Soulborn descriptions, class features, and At-Will powers, and a couple example Incarnate soulmelds, and the basics of the Totemist. Plus a couple feats.
A full discussion of the process before this thread (how I arrived at certain decisions, what people have suggested, and a few ideas for where I'm going with it) can be found here.
A link to the current version PDF: Incarnum 4e
Any advice, ciriticisms, etc. would be appreciated.
Updates: Finished with Totemist class features and At-Will powers. All three classes now have full class features and at-wills. Art has been added.
July 18, 2008: Racial stats are complete.
August 21, 2008: "Play X if you want..." added to each race. Three combat soulmelds, two utility soulmelds, and four level 1 daily channels for soulborn added. Updated a lot of older stuff. Soulborn is now playable to level 2 with one build.
December 31, 2008: I'm working on this again, at least until school starts again. I've updated the races and classes a bit, and totemists now have powers and are playable to level 2 with either build, though only one utility power so far.
January 7, 2009: More powers added and some minor updates.
July 31, 2009: More updates, a few more powers.