Swift & Without Mercy: A Guide to Pursuit Avengers
"The righteous shall rejoice when he seeth the vengeance: he shall wash his feet in the blood of the wicked."
Note: This is not a typical Handbook. kilpatds has done an amazing job with his handbook, and continues to do so-- even going so far as to keep up a fantastic Wiki effort. Instead, this Guide approaches this particular type of Avenger in a different way, which I hope will offer value to those of you who are interested in Pursuit Avengers.
Note also that the usual Color based rating system will not be used exactly the same here. If you're going, "why does this guy give Battle Awareness a gold rating", don't spend time trying to figure out why. Just know that that's my way of saying, "I wish I could take TWO of these!"
Part 1: The Life of a Pursuit Avenger...
What You Do
A big part of building any
4e D&D character is understanding what it is you'll be doing with
that character. To that end, I'm going to use this space to talk about
how you actually overcome Encounters, and the ways in which a Pursuit
Avenger is able to help his party kick some monster (posterior).
To kick this off, I want to point out that there are two main ways in which any character may help his party win an encounter:
1) Sprint!
Some encounters can be won simply by overwhelming the opposition with firepower, and removing key bad guys from the map very quickly.
This approach is the most popular one, as dealing damage is a key part of it, and everybody loooooves bringing the pain. Another crucial aspect of a good Sprint is target selection. If your party is facing a Battle Wight Commander, whose basic attack deals damage *and* drains a healing surge from your surge pool, and you're over in a corner beating up a guy whose most dangerous attack is an area burst 1 that deals modest damage, you're doin' it wrong. More on how to do it right in a minute. For now, just accept that being an effective offensive character isn't quite as simple as "hit bad gye inna fayse!".
2) Marathon...
Far less glamorous is helping your party win by extending encounters-- helping your party survive the opening turns of an encounter, and being able to keep them going if an encounter turns into a war of attrition.
Factors that contribute to Marathon wins include:
a) Healing ability/powers. Pursuit Avengers can easily MC dip to provide some of this.
b) High defenses and HP pool. Avengers of all stripes generally have this covered.
c) Ability to deny enemy actions. You can dabble in this.
d) Ability to dictate enemy targets. Specifically, keep them from attacking less resilient targets. This is where Pursuit Avengers really shine.
As a Pursuit Avenger, you help your party by being effective in both ways. Your damage output is good, your defenses are huge, and you are able to lock down dangerous enemies who might otherwise pummel a less-resilient ally into submission.
You are a Striker and Secondary Defender.
To kick this off, I want to point out that there are two main ways in which any character may help his party win an encounter:
1) Sprint!
Some encounters can be won simply by overwhelming the opposition with firepower, and removing key bad guys from the map very quickly.
This approach is the most popular one, as dealing damage is a key part of it, and everybody loooooves bringing the pain. Another crucial aspect of a good Sprint is target selection. If your party is facing a Battle Wight Commander, whose basic attack deals damage *and* drains a healing surge from your surge pool, and you're over in a corner beating up a guy whose most dangerous attack is an area burst 1 that deals modest damage, you're doin' it wrong. More on how to do it right in a minute. For now, just accept that being an effective offensive character isn't quite as simple as "hit bad gye inna fayse!".
2) Marathon...
Far less glamorous is helping your party win by extending encounters-- helping your party survive the opening turns of an encounter, and being able to keep them going if an encounter turns into a war of attrition.
Factors that contribute to Marathon wins include:
a) Healing ability/powers. Pursuit Avengers can easily MC dip to provide some of this.
b) High defenses and HP pool. Avengers of all stripes generally have this covered.
c) Ability to deny enemy actions. You can dabble in this.
d) Ability to dictate enemy targets. Specifically, keep them from attacking less resilient targets. This is where Pursuit Avengers really shine.
As a Pursuit Avenger, you help your party by being effective in both ways. Your damage output is good, your defenses are huge, and you are able to lock down dangerous enemies who might otherwise pummel a less-resilient ally into submission.
You are a Striker and Secondary Defender.