You've been overlooked until now. In the beginning, you really didn't have much seeking to do. But the universe of options in the Epic Tier of this galaxy we call Dungeons and Dragons 4th Edition has grown multifold. The call of the Eternal Seeker has amplified, but how do you know you're seeking the right path? Allow me to guide you on your voyage. And, uh, watch out for the black holes.
This guide will use the following system for ratings:
Red: Look away. A black hole that will only lead you to destruction.
Purple: Situational at best. You can do better.
Black: Not bad. You'll survive.
Blue: Should definitely catch your eye.
Sky Blue: Take it. Hold it. Love it.
This guide covers the following sources:
PHB - Player's Handbook
PHB 2 - Player's Handbook 2
AV - Adventurer's Vault
D XXX - Dragon Magazine, issue XXX
EPG - Eberron Player's Guide
FRPG - Forgotten Realms Player's Guide
MOTP - Manual of the Planes
MP - Martial Power
AP - Arcane Power
DP - Divine Power
Key:
Art - Artificer
Avg - Avenger
Bbn - Barbarian
Brd - Bard
Clr - Cleric
Dru - Druid
Ftr - Fighter
Inv - Invoker
Pal - Paladin
Rgr - Ranger
Rog - Rogue
Sha - Shaman
Sor - Sorcerer
Sdm - Swordmage
Wdn - Warden
Wlk - Warlock
Wld - Warlord
Wiz - Wizard
Thanks to everyone who helps and contributes.