Wolfpack Guardian: Fighter/Pit Fighter/Destined Scion
This build uses the following sources:
AV - Adventurer's Vault
AV 2 - Adventurer's Vault 2
D XXX - Dragon Magazine, issue XXX
DSCS - Dark Sun Campaign Setting
EPG - Eberron Player's Guide
HotFK - Heroes of the Forgotten Kingdoms
HotFL - Heroes of the Fallen Lands
MP - Martial Power
MP 2 - Martial Power 2
PHB - Player's Handbook
PHB 2 - Player's Handbook 2
PHB 3 - Player's Handbook 3
Build Goal and Tactics
The goal for this build was to make a Defender that could dish out the hurt as well as take it. To accomplish this, the build employs a mix of sturdy defenses and healing to avoid or mitigate enemy attacks and an array of damage bonuses to make its hits pack some punch. It also has some reprisal attacks to punish the enemy for daring to attack the Fighter.
The tactics differ little from most Fighters; get in as early as you can, draw people to you, and hold them down. Your damage output is respectable, so you should be able to handle taking down a monster yourself. Don't sell your burst damage output short: you are capable of lining up a brutal succession of attacks in a single turn (to multiple targets, no less), so even though you're a Defender, you still have a nova.
Questions, thoughts, and comments are welcome.
This build uses the following sources:
AV - Adventurer's Vault
AV 2 - Adventurer's Vault 2
D XXX - Dragon Magazine, issue XXX
DSCS - Dark Sun Campaign Setting
EPG - Eberron Player's Guide
HotFK - Heroes of the Forgotten Kingdoms
HotFL - Heroes of the Fallen Lands
MP - Martial Power
MP 2 - Martial Power 2
PHB - Player's Handbook
PHB 2 - Player's Handbook 2
PHB 3 - Player's Handbook 3
Level 1 Snapshot
Race: Longtooth Shifter (PHB 2)
Class: Fighter (PHB)
Combat Feature: Combat Superiority (PHB)
Fighter Talent: Fighter Weapon Talent (One-Handed Weapons) (PHB)
Background: Auspicious Birth (D 366)
Theme: Gladiator (DSCS)
Ability Scores, with racial adjustments:
Strength 18 (+4)
Constitution 13 (+1)
Dexterity 14 (+2)
Intelligence 8 (-1)
Wisdom 16 (+3)
Charisma 10 (+0)
HP: 33 --> 15 base, +18 Strength
Bloodied: 16 HP or less
Healing Surges: 10 --> 9 base, +1 Constitution
Healing Surge Value: 8 HP
AC: 19 --> 10 base, +7 armor, +2 shield
Fortitude: 16 --> 10 base, +4 ability (Strength), +2 class
Reflex: 14 --> 10 base, +2 ability (Dexterity), +2 shield
Will: 13 --> 10 base, +3 ability (Wisdom)
Initiative: +2 --> +2 ability (Dexterity)
Speed: 5 --> 6 base, -1 armor
Racial Powers:
Longtooth Shifting (PHB 2)
Theme Powers:
Disruptive Advance (DSCS)
At-Will Attack Powers:
L1 - Cleave (PHB)
L1 - Footwork Lure (MP)
Encounter Attack Powers:
L1 - Hack and Hew (MP 2)
Daily Attack Powers:
L1 - Driving Attack (MP 2)
Skills:
Athletics (+9) --> +4 ability (Strength), +5 trained, +2 racial, -2 shield
Endurance (+6) --> +1 ability (Constitution), +5 trained, +2 racial, -2 shield
Intimidate (+5) --> +0 ability (Charisma), +5 trained
Feats:
L1 - Shield Push (PHB)
Gear (Expected GP = 100):
Heavy shield (PHB) (10 gp)
Javelin (2) (PHB) (5 gp each, 10 gp total)
Longsword (PHB) (15 gp)
Scale armor (PHB) (45 gp)
Standard adventurer's kit (PHB) (15 gp)
5 gp
Discussion:
The ability score distribution is the foundation on how we want the character to be built, and as such is important. Strength gets the most points (9 out of 22, for a 16 before racial modifiers) because the attack rolls the character will usually make will use Strength. Dexterity and Wisdom follow (5 out of 22 each, for a 14 before racial modifiers) for different reasons: Wisdom is the build's secondary ability, affecting some things the character will do (as well as boosting Will defense), whereas Dexterity will help get you some feats you want to have, and will keep your Reflex defense solid. The rest of the points (3 out of 22, for a 13 before racial modifiers) go into Constitution to help this Fighter withstand the heat he'll be trying to draw toward himself. The remaining 10 and 8 won't affect this build much either way.
The two main priorities here are to be well-defended (hence the choice to carry a heavy shield), and to be precise (which is why Fighter Weapon Talent and the Longsword were chosen). The Javelins are carried in case engaging in Melee is impossible, and the skill choices were made to match the character's racial bonuses and strong ability scores as much as possible.
As far as At-Wills go, Cleave lets you spread some extra damage around, and Footwork Lure provides some forced movement you can effect at-will. Hack and Hew lets you actively attack (and thus mark) two targets, and Driving Attack provides some vicious on-demand damage.
Race: Longtooth Shifter (PHB 2)
Class: Fighter (PHB)
Combat Feature: Combat Superiority (PHB)
Fighter Talent: Fighter Weapon Talent (One-Handed Weapons) (PHB)
Background: Auspicious Birth (D 366)
Theme: Gladiator (DSCS)
Ability Scores, with racial adjustments:
Strength 18 (+4)
Constitution 13 (+1)
Dexterity 14 (+2)
Intelligence 8 (-1)
Wisdom 16 (+3)
Charisma 10 (+0)
HP: 33 --> 15 base, +18 Strength
Bloodied: 16 HP or less
Healing Surges: 10 --> 9 base, +1 Constitution
Healing Surge Value: 8 HP
AC: 19 --> 10 base, +7 armor, +2 shield
Fortitude: 16 --> 10 base, +4 ability (Strength), +2 class
Reflex: 14 --> 10 base, +2 ability (Dexterity), +2 shield
Will: 13 --> 10 base, +3 ability (Wisdom)
Initiative: +2 --> +2 ability (Dexterity)
Speed: 5 --> 6 base, -1 armor
Racial Powers:
Longtooth Shifting (PHB 2)
Theme Powers:
Disruptive Advance (DSCS)
At-Will Attack Powers:
L1 - Cleave (PHB)
L1 - Footwork Lure (MP)
Encounter Attack Powers:
L1 - Hack and Hew (MP 2)
Daily Attack Powers:
L1 - Driving Attack (MP 2)
Skills:
Athletics (+9) --> +4 ability (Strength), +5 trained, +2 racial, -2 shield
Endurance (+6) --> +1 ability (Constitution), +5 trained, +2 racial, -2 shield
Intimidate (+5) --> +0 ability (Charisma), +5 trained
Feats:
L1 - Shield Push (PHB)
Gear (Expected GP = 100):
Heavy shield (PHB) (10 gp)
Javelin (2) (PHB) (5 gp each, 10 gp total)
Longsword (PHB) (15 gp)
Scale armor (PHB) (45 gp)
Standard adventurer's kit (PHB) (15 gp)
5 gp
Discussion:
The ability score distribution is the foundation on how we want the character to be built, and as such is important. Strength gets the most points (9 out of 22, for a 16 before racial modifiers) because the attack rolls the character will usually make will use Strength. Dexterity and Wisdom follow (5 out of 22 each, for a 14 before racial modifiers) for different reasons: Wisdom is the build's secondary ability, affecting some things the character will do (as well as boosting Will defense), whereas Dexterity will help get you some feats you want to have, and will keep your Reflex defense solid. The rest of the points (3 out of 22, for a 13 before racial modifiers) go into Constitution to help this Fighter withstand the heat he'll be trying to draw toward himself. The remaining 10 and 8 won't affect this build much either way.
The two main priorities here are to be well-defended (hence the choice to carry a heavy shield), and to be precise (which is why Fighter Weapon Talent and the Longsword were chosen). The Javelins are carried in case engaging in Melee is impossible, and the skill choices were made to match the character's racial bonuses and strong ability scores as much as possible.
As far as At-Wills go, Cleave lets you spread some extra damage around, and Footwork Lure provides some forced movement you can effect at-will. Hack and Hew lets you actively attack (and thus mark) two targets, and Driving Attack provides some vicious on-demand damage.
Level 2
Changes:
+6 HP
+1 to attacks, defenses, and checks
New Feat: Mobile Challenge (D 378)
New Utility Power: Glowering Threat (HotFL)
Magic Items (Expected GP = 1,920):
L2 (520 gp): +1 Cloak of Resistance (PHB)
L2 (520 gp): +1 Dwarven Scale Armor (PHB)
L2 (520 gp): +1 Farbond Spellblade Longsword (AV 2)
Nonmagical: Heavy Shield (PHB)
TOTAL: 1,560 gp
Discussion:
At this level, you expand your mobility options by picking Mobile Challenge, which will let you chase retreating opponents. Additionally, you are exposed to magic items for the first time. At this point, cherry-picking them may not be possible, but you should try to go for the Dwarven Armor: having an emergency heal is always good for a Defender. The Cloak of Resistance can also help with some damage absorption, and the Farbond Spellblade gives you a better Ranged option. Last but not least, the Glowering Threat Utility power imposes a huge penalty to opponents who dare to ignore you.
Changes:
+6 HP
+1 to attacks, defenses, and checks
New Feat: Mobile Challenge (D 378)
New Utility Power: Glowering Threat (HotFL)
Magic Items (Expected GP = 1,920):
L2 (520 gp): +1 Cloak of Resistance (PHB)
L2 (520 gp): +1 Dwarven Scale Armor (PHB)
L2 (520 gp): +1 Farbond Spellblade Longsword (AV 2)
Nonmagical: Heavy Shield (PHB)
TOTAL: 1,560 gp
Discussion:
At this level, you expand your mobility options by picking Mobile Challenge, which will let you chase retreating opponents. Additionally, you are exposed to magic items for the first time. At this point, cherry-picking them may not be possible, but you should try to go for the Dwarven Armor: having an emergency heal is always good for a Defender. The Cloak of Resistance can also help with some damage absorption, and the Farbond Spellblade gives you a better Ranged option. Last but not least, the Glowering Threat Utility power imposes a huge penalty to opponents who dare to ignore you.
Level 3
Changes:
+6 HP
New Encounter Attack Power: Sweeping Blow (PHB)
Magic Items (Expected GP = 2,560):
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
L2 (520 gp): +1 Cloak of Resistance (PHB)
L2 (520 gp): +1 Dwarven Scale Armor (PHB)
L2 (520 gp): +1 Farbond Spellblade Longsword (AV 2)
Nonmagical: Heavy Shield (PHB)
TOTAL: 2,400 gp
Discussion:
Here, you pick up a nice hit-everybody attack in Sweeping Blow, and a way to kick-start your contribution in the Casque of Tactics and its initiative bonus.
Changes:
+6 HP
New Encounter Attack Power: Sweeping Blow (PHB)
Magic Items (Expected GP = 2,560):
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
L2 (520 gp): +1 Cloak of Resistance (PHB)
L2 (520 gp): +1 Dwarven Scale Armor (PHB)
L2 (520 gp): +1 Farbond Spellblade Longsword (AV 2)
Nonmagical: Heavy Shield (PHB)
TOTAL: 2,400 gp
Discussion:
Here, you pick up a nice hit-everybody attack in Sweeping Blow, and a way to kick-start your contribution in the Casque of Tactics and its initiative bonus.
Level 4
Changes:
+7 HP
+1 to attacks, defenses, and checks
Ability Score Boosts: +1 Strength (19), +1 Wisdom (17)
New Feat: Weapon Proficiency (Bastard Sword) (PHB)
Magic Items (Expected GP = 3,200):
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
L2 (520 gp): +1 Cloak of Resistance (PHB)
L2 (520 gp): +1 Dwarven Scale Armor (PHB)
L2 (520 gp): +1 Farbond Spellblade Bastard Sword (AV 2)
Nonmagical: Heavy Shield (PHB)
TOTAL: 2,400 gp
Discussion:
This level features investment in the future via the ability score upgrades and a bigger sword in the Bastard Sword. As far as items are concerned, it's best to bide your time this level.
Changes:
+7 HP
+1 to attacks, defenses, and checks
Ability Score Boosts: +1 Strength (19), +1 Wisdom (17)
New Feat: Weapon Proficiency (Bastard Sword) (PHB)
Magic Items (Expected GP = 3,200):
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
L2 (520 gp): +1 Cloak of Resistance (PHB)
L2 (520 gp): +1 Dwarven Scale Armor (PHB)
L2 (520 gp): +1 Farbond Spellblade Bastard Sword (AV 2)
Nonmagical: Heavy Shield (PHB)
TOTAL: 2,400 gp
Discussion:
This level features investment in the future via the ability score upgrades and a bigger sword in the Bastard Sword. As far as items are concerned, it's best to bide your time this level.
Level 5
Changes:
+6 HP
New Daily Attack Power: Rain of Steel (PHB)
Magic Items (Expected GP = 4,480):
L6 (1,800 gp): Iron Armbands of Power (Heroic Tier) (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
L2 (520 gp): +1 Cloak of Resistance (PHB)
L2 (520 gp): +1 Dwarven Scale Armor (PHB)
L2 (520 gp): +1 Farbond Spellblade Bastard Sword (AV 2)
Nonmagical: Heavy Shield (PHB)
TOTAL: 4,200 gp
Discussion:
This is a big level for you offensively; not only do you get the awesome Rain of Steel Daily Stance, you also pick up a meaty damage bonus in the Iron Armbands of Power.
Changes:
+6 HP
New Daily Attack Power: Rain of Steel (PHB)
Magic Items (Expected GP = 4,480):
L6 (1,800 gp): Iron Armbands of Power (Heroic Tier) (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
L2 (520 gp): +1 Cloak of Resistance (PHB)
L2 (520 gp): +1 Dwarven Scale Armor (PHB)
L2 (520 gp): +1 Farbond Spellblade Bastard Sword (AV 2)
Nonmagical: Heavy Shield (PHB)
TOTAL: 4,200 gp
Discussion:
This is a big level for you offensively; not only do you get the awesome Rain of Steel Daily Stance, you also pick up a meaty damage bonus in the Iron Armbands of Power.
Level 6
Changes:
+6 HP
+1 to attacks, defenses, and checks
New Feat: Heavy Blade Expertise (HotFL)
New Utility Power: Ignore Weakness (HotFL)
Magic Items (Expected GP = 6,400):
L7 (2,600 gp): +2 Farbond Spellblade Bastard Sword (AV 2)
L6 (1,800 gp): Iron Armbands of Power (Heroic Tier) (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
L2 (520 gp): +1 Cloak of Resistance (PHB)
L2 (520 gp): +1 Dwarven Scale Armor (PHB)
Nonmagical: Heavy Shield (PHB)
TOTAL: 6,280 gp
Discussion:
Here, you pick up some welcome extra accuracy in Heavy Blade Expertise, as well as the ability to shrug off conditions in Ignore Weakness and a weapons upgrade.
Changes:
+6 HP
+1 to attacks, defenses, and checks
New Feat: Heavy Blade Expertise (HotFL)
New Utility Power: Ignore Weakness (HotFL)
Magic Items (Expected GP = 6,400):
L7 (2,600 gp): +2 Farbond Spellblade Bastard Sword (AV 2)
L6 (1,800 gp): Iron Armbands of Power (Heroic Tier) (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
L2 (520 gp): +1 Cloak of Resistance (PHB)
L2 (520 gp): +1 Dwarven Scale Armor (PHB)
Nonmagical: Heavy Shield (PHB)
TOTAL: 6,280 gp
Discussion:
Here, you pick up some welcome extra accuracy in Heavy Blade Expertise, as well as the ability to shrug off conditions in Ignore Weakness and a weapons upgrade.
Level 7
Changes:
+6 HP
New Encounter Attack Power: Come and Get It (PHB)
Magic Items (Expected GP = 9,600):
L7 (2,600 gp): +2 Dwarven Drakescale Armor (PHB)
L7 (2,600 gp): +2 Farbond Spellblade Bastard Sword (AV 2)
L6 (1,800 gp): Iron Armbands of Power (Heroic Tier) (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
L2 (520 gp): +1 Cloak of Resistance (PHB)
Nonmagical: Heavy Shield (PHB)
TOTAL: 8,360 gp
Discussion:
Here, we pick up one of the iconic Fighter powers in Come and Get It, as well as a nice armor upgrade.
Changes:
+6 HP
New Encounter Attack Power: Come and Get It (PHB)
Magic Items (Expected GP = 9,600):
L7 (2,600 gp): +2 Dwarven Drakescale Armor (PHB)
L7 (2,600 gp): +2 Farbond Spellblade Bastard Sword (AV 2)
L6 (1,800 gp): Iron Armbands of Power (Heroic Tier) (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
L2 (520 gp): +1 Cloak of Resistance (PHB)
Nonmagical: Heavy Shield (PHB)
TOTAL: 8,360 gp
Discussion:
Here, we pick up one of the iconic Fighter powers in Come and Get It, as well as a nice armor upgrade.
Level 8
Changes:
+7 HP
+1 to attacks, defenses, and checks
Ability Score Boosts: +1 Strength (20), +1 Wisdom (18)
New Feat: Weapon Focus (Heavy Blades) (PHB)
Magic Items (Expected GP = 12,800):
L8 (3,400 gp): +2 Steadfast Amulet (AV)
L7 (2,600 gp): +2 Dwarven Drakescale Armor (PHB)
L7 (2,600 gp): +2 Farbond Spellblade Bastard Sword (AV 2)
L6 (1,800 gp): Iron Armbands of Power (Heroic Tier) (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 11,240 gp
Discussion:
At this level, your main two ability scores get another upgrade, and this one raises the modifier. Additionally, the Weapon Focus feat gives you some sweet extra damage, and the Steadfast Amulet gives you a way to shake off harmful effects.
Changes:
+7 HP
+1 to attacks, defenses, and checks
Ability Score Boosts: +1 Strength (20), +1 Wisdom (18)
New Feat: Weapon Focus (Heavy Blades) (PHB)
Magic Items (Expected GP = 12,800):
L8 (3,400 gp): +2 Steadfast Amulet (AV)
L7 (2,600 gp): +2 Dwarven Drakescale Armor (PHB)
L7 (2,600 gp): +2 Farbond Spellblade Bastard Sword (AV 2)
L6 (1,800 gp): Iron Armbands of Power (Heroic Tier) (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 11,240 gp
Discussion:
At this level, your main two ability scores get another upgrade, and this one raises the modifier. Additionally, the Weapon Focus feat gives you some sweet extra damage, and the Steadfast Amulet gives you a way to shake off harmful effects.
Level 9
Changes:
+6 HP
New Daily Attack Power: Thicket of Blades (PHB)
Magic Items (Expected GP = 16,000):
L9 (4,200 gp): Backlash Tattoo (AV 2)
L8 (3,400 gp): +2 Steadfast Amulet (AV)
L7 (2,600 gp): +2 Dwarven Drakescale Armor (PHB)
L7 (2,600 gp): +2 Farbond Spellblade Bastard Sword (AV 2)
L6 (1,800 gp): Iron Armbands of Power (Heroic Tier) (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 15,440 gp
Discussion:
At this level, the Thicket of Blades power offers a nice way to hinder multiple enemies simultaneously, and the Backlash Tattoo offers you a nice reprisal to getting bloodied.
Changes:
+6 HP
New Daily Attack Power: Thicket of Blades (PHB)
Magic Items (Expected GP = 16,000):
L9 (4,200 gp): Backlash Tattoo (AV 2)
L8 (3,400 gp): +2 Steadfast Amulet (AV)
L7 (2,600 gp): +2 Dwarven Drakescale Armor (PHB)
L7 (2,600 gp): +2 Farbond Spellblade Bastard Sword (AV 2)
L6 (1,800 gp): Iron Armbands of Power (Heroic Tier) (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 15,440 gp
Discussion:
At this level, the Thicket of Blades power offers a nice way to hinder multiple enemies simultaneously, and the Backlash Tattoo offers you a nice reprisal to getting bloodied.
Level 10
Changes:
+6 HP
+1 to attacks, defenses, and checks
New Feat: Improved Defenses (HotFL)
New Utility Power: Clearheaded (HotFL)
Magic Items (Expected GP = 22,400):
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L8 (3,400 gp): +2 Steadfast Amulet (AV)
L7 (2,600 gp): +2 Dwarven Drakescale Armor (PHB)
L7 (2,600 gp): +2 Farbond Spellblade Bastard Sword (AV 2)
L6 (1,800 gp): Iron Armbands of Power (Heroic Tier) (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 20,440 gp
Discussion:
This level offers plenty of role-enhancing perks, with Improved Defense buffing your non-AC defenses, Clearheaded offering you a way to wiggle out of status effects, and the Strikebacks providing you with the means to be more threatening overall.
Changes:
+6 HP
+1 to attacks, defenses, and checks
New Feat: Improved Defenses (HotFL)
New Utility Power: Clearheaded (HotFL)
Magic Items (Expected GP = 22,400):
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L8 (3,400 gp): +2 Steadfast Amulet (AV)
L7 (2,600 gp): +2 Dwarven Drakescale Armor (PHB)
L7 (2,600 gp): +2 Farbond Spellblade Bastard Sword (AV 2)
L6 (1,800 gp): Iron Armbands of Power (Heroic Tier) (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 20,440 gp
Discussion:
This level offers plenty of role-enhancing perks, with Improved Defense buffing your non-AC defenses, Clearheaded offering you a way to wiggle out of status effects, and the Strikebacks providing you with the means to be more threatening overall.
Level 11 Snapshot
Race: Longtooth Shifter (PHB 2)
Class: Fighter (PHB)
Combat Feature: Combat Superiority (PHB)
Fighter Talent: Fighter Weapon Talent (One-Handed Weapons) (PHB)
Paragon Path: Pit Fighter (PHB)
Background: Auspicious Birth (D 366)
Theme: Gladiator (DSCS)
Ability Scores, with racial adjustments:
Strength 21 (+5)
Constitution 14 (+2)
Dexterity 15 (+2)
Intelligence 9 (-1)
Wisdom 19 (+4)
Charisma 11 (+0)
HP: 96 --> 15 base, +21 Strength, +60 levels
Bloodied: 48 HP or less
Healing Surges: 11 --> 9 base, +2 Constitution
Healing Surge Value: 24 HP
AC: 28 --> 10 base, +8 armor, +5 levels, +2 enhancement, +2 shield, +1 Armor Optimization
Fortitude: 26 --> 10 base, +5 ability (Strength), +5 levels, +2 class, +2 enhancement, +2 feat
Reflex: 23 --> 10 base, +2 ability (Dexterity), +5 levels, +2 enhancement, +2 feat, +2 shield
Will: 23 --> 10 base, +4 ability (Wisdom), +5 levels, +2 enhancement, +2 feat
Initiative: +12 --> +2 ability (Dexterity), +5 levels, +4 feat, +1 item
Speed: 5 --> 6 base, -1 armor
Racial Powers:
Longtooth Shifting (PHB 2)
Theme Powers:
Disruptive Advance (DSCS)
At-Will Attack Powers:
L1 - Cleave (PHB)
L1 - Footwork Lure (MP)
Encounter Attack Powers:
L1 - Hack and Hew (MP 2)
L3 - Sweeping Blow (PHB)
L7 - Come and Get It (PHB)
L11 - All Bets are Off (PHB)
Daily Attack Powers:
L1 - Driving Attack (MP 2)
L5 - Rain of Steel (PHB)
L9 - Thicket of Blades (PHB)
Utility Powers:
L2 - Glowering Threat (HotFL)
L6 - Ignore Weakness (HotFL)
L10 - Clearheaded (HotFL)
Skills:
Athletics (+15) --> +5 ability (Strength), +5 trained, +5 levels, +2 racial, -2 shield
Endurance (+14) --> +2 ability (Constitution), +5 trained, +5 levels, +2 item, +2 racial, -2 shield
Intimidate (+10) --> +0 ability (Charisma), +5 trained, +5 levels
Feats:
L1 - Shield Push (PHB)
L2 - Mobile Challenge (D 378)
L4 - Weapon Proficiency (Bastard Sword) (PHB)
L6 - Heavy Blade Expertise (HotFL)
L8 - Weapon Focus (Heavy Blades) (PHB)
L10 - Improved Defenses (HotFL)
L11 - Improved Initiative (PHB)
Changes:
+7 HP
Ability Score Boosts: +1 Strength (21), +1 Constitution (14), +1 Dexterity (15), +1 Intelligence (9), +1 Wisdom (19), +1 Charisma (11)
New Encounter Attack Power: All Bets are Off (PHB)
New Feat: Improved Initiative (PHB)
New Paragon Path: Pit Fighter (PHB)
Magic Items (Expected GP = 32,000):
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): +2 Sunblade Bastard Sword (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Boots of Eagerness (AV)
L8 (3,400 gp): +2 Steadfast Amulet (AV)
L7 (2,600 gp): +2 Dwarven Drakescale Armor (PHB)
L7 (2,600 gp): +2 Farbond Spellblade Bastard Sword (AV 2)
L6 (1,800 gp): Iron Armbands of Power (Heroic Tier) (AV)
L5 (1,000 gp): Ruby Scabbard (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
L3 (680 gp): Siberys Shard of Radiance (Heroic Tier) (EPG)
Nonmagical: Heavy Shield (PHB)
TOTAL: 30,520 gp
Discussion:
Big things happen at this level. The first obvious change is that you relegate your Farbond Spellblade to backup status in favor of the additional damage the Sunblade with a Siberys Shard of Radiance bring to the table. Next, you pick up Improved Initiative to get into the fight quickly. You also pick up the Pit Fighter path, which nets you a brutal AP feature, some AC, and a nice Encounter power. Finally, you pick up the Boots of Eagerness to help you engage opponents and a Ruby Scabbard for a little extra damage and some action economy.
Race: Longtooth Shifter (PHB 2)
Class: Fighter (PHB)
Combat Feature: Combat Superiority (PHB)
Fighter Talent: Fighter Weapon Talent (One-Handed Weapons) (PHB)
Paragon Path: Pit Fighter (PHB)
Background: Auspicious Birth (D 366)
Theme: Gladiator (DSCS)
Ability Scores, with racial adjustments:
Strength 21 (+5)
Constitution 14 (+2)
Dexterity 15 (+2)
Intelligence 9 (-1)
Wisdom 19 (+4)
Charisma 11 (+0)
HP: 96 --> 15 base, +21 Strength, +60 levels
Bloodied: 48 HP or less
Healing Surges: 11 --> 9 base, +2 Constitution
Healing Surge Value: 24 HP
AC: 28 --> 10 base, +8 armor, +5 levels, +2 enhancement, +2 shield, +1 Armor Optimization
Fortitude: 26 --> 10 base, +5 ability (Strength), +5 levels, +2 class, +2 enhancement, +2 feat
Reflex: 23 --> 10 base, +2 ability (Dexterity), +5 levels, +2 enhancement, +2 feat, +2 shield
Will: 23 --> 10 base, +4 ability (Wisdom), +5 levels, +2 enhancement, +2 feat
Initiative: +12 --> +2 ability (Dexterity), +5 levels, +4 feat, +1 item
Speed: 5 --> 6 base, -1 armor
Racial Powers:
Longtooth Shifting (PHB 2)
Theme Powers:
Disruptive Advance (DSCS)
At-Will Attack Powers:
L1 - Cleave (PHB)
L1 - Footwork Lure (MP)
Encounter Attack Powers:
L1 - Hack and Hew (MP 2)
L3 - Sweeping Blow (PHB)
L7 - Come and Get It (PHB)
L11 - All Bets are Off (PHB)
Daily Attack Powers:
L1 - Driving Attack (MP 2)
L5 - Rain of Steel (PHB)
L9 - Thicket of Blades (PHB)
Utility Powers:
L2 - Glowering Threat (HotFL)
L6 - Ignore Weakness (HotFL)
L10 - Clearheaded (HotFL)
Skills:
Athletics (+15) --> +5 ability (Strength), +5 trained, +5 levels, +2 racial, -2 shield
Endurance (+14) --> +2 ability (Constitution), +5 trained, +5 levels, +2 item, +2 racial, -2 shield
Intimidate (+10) --> +0 ability (Charisma), +5 trained, +5 levels
Feats:
L1 - Shield Push (PHB)
L2 - Mobile Challenge (D 378)
L4 - Weapon Proficiency (Bastard Sword) (PHB)
L6 - Heavy Blade Expertise (HotFL)
L8 - Weapon Focus (Heavy Blades) (PHB)
L10 - Improved Defenses (HotFL)
L11 - Improved Initiative (PHB)
Changes:
+7 HP
Ability Score Boosts: +1 Strength (21), +1 Constitution (14), +1 Dexterity (15), +1 Intelligence (9), +1 Wisdom (19), +1 Charisma (11)
New Encounter Attack Power: All Bets are Off (PHB)
New Feat: Improved Initiative (PHB)
New Paragon Path: Pit Fighter (PHB)
Magic Items (Expected GP = 32,000):
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): +2 Sunblade Bastard Sword (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Boots of Eagerness (AV)
L8 (3,400 gp): +2 Steadfast Amulet (AV)
L7 (2,600 gp): +2 Dwarven Drakescale Armor (PHB)
L7 (2,600 gp): +2 Farbond Spellblade Bastard Sword (AV 2)
L6 (1,800 gp): Iron Armbands of Power (Heroic Tier) (AV)
L5 (1,000 gp): Ruby Scabbard (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
L3 (680 gp): Siberys Shard of Radiance (Heroic Tier) (EPG)
Nonmagical: Heavy Shield (PHB)
TOTAL: 30,520 gp
Discussion:
Big things happen at this level. The first obvious change is that you relegate your Farbond Spellblade to backup status in favor of the additional damage the Sunblade with a Siberys Shard of Radiance bring to the table. Next, you pick up Improved Initiative to get into the fight quickly. You also pick up the Pit Fighter path, which nets you a brutal AP feature, some AC, and a nice Encounter power. Finally, you pick up the Boots of Eagerness to help you engage opponents and a Ruby Scabbard for a little extra damage and some action economy.
Level 12
Changes:
+6 HP
+1 to attacks, defenses, and checks
New Feat: Hindering Shield (D 385)
New Utility Power: Deadly Payback (PHB)
Magic Items (Expected GP = 48,000):
L12 (13,000 gp): +3 Dwarven Wyvernscale Armor (PHB)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): +2 Sunblade Bastard Sword (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Boots of Eagerness (AV)
L8 (3,400 gp): +2 Steadfast Amulet (AV)
L7 (2,600 gp): +2 Farbond Spellblade Bastard Sword (AV 2)
L6 (1,800 gp): Iron Armbands of Power (Heroic Tier) (AV)
L5 (1,000 gp): Ruby Scabbard (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
L3 (680 gp): Siberys Shard of Radiance (Heroic Tier) (EPG)
Nonmagical: Heavy Shield (PHB)
TOTAL: 46,320 gp
Discussion:
At this level, the Hindering Shield feat tacks on a nasty slow onto your forced movement, and you pick up some better armor and some healing via the Diamond Cincture.
Changes:
+6 HP
+1 to attacks, defenses, and checks
New Feat: Hindering Shield (D 385)
New Utility Power: Deadly Payback (PHB)
Magic Items (Expected GP = 48,000):
L12 (13,000 gp): +3 Dwarven Wyvernscale Armor (PHB)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): +2 Sunblade Bastard Sword (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Boots of Eagerness (AV)
L8 (3,400 gp): +2 Steadfast Amulet (AV)
L7 (2,600 gp): +2 Farbond Spellblade Bastard Sword (AV 2)
L6 (1,800 gp): Iron Armbands of Power (Heroic Tier) (AV)
L5 (1,000 gp): Ruby Scabbard (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
L3 (680 gp): Siberys Shard of Radiance (Heroic Tier) (EPG)
Nonmagical: Heavy Shield (PHB)
TOTAL: 46,320 gp
Discussion:
At this level, the Hindering Shield feat tacks on a nasty slow onto your forced movement, and you pick up some better armor and some healing via the Diamond Cincture.
Level 13
Changes:
+6 HP
New Encounter Attack Power: Bash and Pummel (MP 2) (replaces Hack and Hew)
Magic Items (Expected GP = 64,000):
L13 (17,000 gp): +3 Steadfast Amulet (AV)
L12 (13,000 gp): +3 Dwarven Wyvernscale Armor (PHB)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): +2 Sunblade Bastard Sword (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Boots of Eagerness (AV)
L7 (2,600 gp): +2 Farbond Spellblade Bastard Sword (AV 2)
L6 (1,800 gp): Iron Armbands of Power (Heroic Tier) (AV)
L5 (1,000 gp): Ruby Scabbard (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
L3 (680 gp): Siberys Shard of Radiance (Heroic Tier) (EPG)
Nonmagical: Heavy Shield (PHB)
TOTAL: 59,520 gp
Discussion:
At this level, you make your first power-swap and get the awesome dazing multiattack that is Bash and Pummel. Also, you upgrade your Neck Slot Item here as well.
Changes:
+6 HP
New Encounter Attack Power: Bash and Pummel (MP 2) (replaces Hack and Hew)
Magic Items (Expected GP = 64,000):
L13 (17,000 gp): +3 Steadfast Amulet (AV)
L12 (13,000 gp): +3 Dwarven Wyvernscale Armor (PHB)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): +2 Sunblade Bastard Sword (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Boots of Eagerness (AV)
L7 (2,600 gp): +2 Farbond Spellblade Bastard Sword (AV 2)
L6 (1,800 gp): Iron Armbands of Power (Heroic Tier) (AV)
L5 (1,000 gp): Ruby Scabbard (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
L3 (680 gp): Siberys Shard of Radiance (Heroic Tier) (EPG)
Nonmagical: Heavy Shield (PHB)
TOTAL: 59,520 gp
Discussion:
At this level, you make your first power-swap and get the awesome dazing multiattack that is Bash and Pummel. Also, you upgrade your Neck Slot Item here as well.
Level 14
Changes:
+7 HP
+1 to attacks, defenses, and checks
Ability Score Boosts: +1 Strength (22), +1 Wisdom (20)
New Feat: World Serpent's Grasp (HotFK)
Magic Items (Expected GP = 80,000):
L15 (25,000 gp): +3 Radiant Bastard Sword (AV)
L13 (17,000 gp): +3 Steadfast Amulet (AV)
L12 (13,000 gp): +3 Dwarven Wyvernscale Armor (PHB)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Boots of Eagerness (AV)
L7 (2,600 gp): +2 Farbond Spellblade Bastard Sword (AV 2)
L5 (1,000 gp): Ruby Scabbard (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
L3 (680 gp): Siberys Shard of Radiance (Heroic Tier) (EPG)
Nonmagical: Heavy Shield (PHB)
TOTAL: 78,520 gp
Discussion:
This level features boosts to ability scores, a nasty trick in World Serpent's Grasp, and the long-awaited arrival of the Radiant Longsword and its awesome damage bonus.
Changes:
+7 HP
+1 to attacks, defenses, and checks
Ability Score Boosts: +1 Strength (22), +1 Wisdom (20)
New Feat: World Serpent's Grasp (HotFK)
Magic Items (Expected GP = 80,000):
L15 (25,000 gp): +3 Radiant Bastard Sword (AV)
L13 (17,000 gp): +3 Steadfast Amulet (AV)
L12 (13,000 gp): +3 Dwarven Wyvernscale Armor (PHB)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Boots of Eagerness (AV)
L7 (2,600 gp): +2 Farbond Spellblade Bastard Sword (AV 2)
L5 (1,000 gp): Ruby Scabbard (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
L3 (680 gp): Siberys Shard of Radiance (Heroic Tier) (EPG)
Nonmagical: Heavy Shield (PHB)
TOTAL: 78,520 gp
Discussion:
This level features boosts to ability scores, a nasty trick in World Serpent's Grasp, and the long-awaited arrival of the Radiant Longsword and its awesome damage bonus.
Level 15
Changes:
+6 HP
New Daily Attack Power: Unyielding Avalanche (PHB) (replaces Rain of Steel)
Magic Items (Expected GP = 112,000):
L15 (25,000 gp): +3 Radiant Bastard Sword (AV)
L13 (17,000 gp): +3 Steadfast Amulet (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): +3 Dwarven Wyvernscale Armor (PHB)
L12 (13,000 gp): +3 Farbond Spellblade Bastard Sword (AV 2)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Boots of Eagerness (AV)
L5 (1,000 gp): Ruby Scabbard (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 105,240 gp
Discussion:
At this level, your backup weapon is upgraded, as is your Siberys Shard. Additionally, your first Daily power-swap nets you the mighty Unyielding Avalanche.
Changes:
+6 HP
New Daily Attack Power: Unyielding Avalanche (PHB) (replaces Rain of Steel)
Magic Items (Expected GP = 112,000):
L15 (25,000 gp): +3 Radiant Bastard Sword (AV)
L13 (17,000 gp): +3 Steadfast Amulet (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): +3 Dwarven Wyvernscale Armor (PHB)
L12 (13,000 gp): +3 Farbond Spellblade Bastard Sword (AV 2)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Boots of Eagerness (AV)
L5 (1,000 gp): Ruby Scabbard (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 105,240 gp
Discussion:
At this level, your backup weapon is upgraded, as is your Siberys Shard. Additionally, your first Daily power-swap nets you the mighty Unyielding Avalanche.
Level 16
Changes:
+6 HP
+1 to attacks, defenses, and checks
New Feat: Heavy Blade Opportunity (PHB)
New Utility Power: Mighty Surge (D 379)
Magic Items (Expected GP = 160,000):
L17 (65,000 gp): +4 Dwarven Wyrmscale Armor (PHB)
L15 (25,000 gp): +3 Radiant Bastard Sword (AV)
L13 (17,000 gp): +3 Steadfast Amulet (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): +3 Farbond Spellblade Bastard Sword (AV 2)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Boots of Eagerness (AV)
L5 (1,000 gp): Ruby Scabbard (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 157,240 gp
Discussion:
At this level, the Pit Fighter's Dirty Fighting gives you a meaty damage boost, and the Heavy Blade Opportunity lets you apply it to your OA's. Additionally, Mighty Surge nets you some self-healing and buffing. Last but not least, your armor is upgraded here.
Changes:
+6 HP
+1 to attacks, defenses, and checks
New Feat: Heavy Blade Opportunity (PHB)
New Utility Power: Mighty Surge (D 379)
Magic Items (Expected GP = 160,000):
L17 (65,000 gp): +4 Dwarven Wyrmscale Armor (PHB)
L15 (25,000 gp): +3 Radiant Bastard Sword (AV)
L13 (17,000 gp): +3 Steadfast Amulet (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): +3 Farbond Spellblade Bastard Sword (AV 2)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Boots of Eagerness (AV)
L5 (1,000 gp): Ruby Scabbard (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 157,240 gp
Discussion:
At this level, the Pit Fighter's Dirty Fighting gives you a meaty damage boost, and the Heavy Blade Opportunity lets you apply it to your OA's. Additionally, Mighty Surge nets you some self-healing and buffing. Last but not least, your armor is upgraded here.
Level 17
Changes:
+6 HP
New Encounter Attack Power: Scattering Swing (MP) (replaces Sweeping Blow)
Magic Items (Expected GP = 240,000):
L18 (85,000 gp): +4 Steadfast Amulet (AV)
L17 (65,000 gp): +4 Dwarven Wyrmscale Armor (PHB)
L15 (25,000 gp): +3 Radiant Bastard Sword (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): +3 Farbond Spellblade Bastard Sword (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Boots of Eagerness (AV)
L5 (1,000 gp): Ruby Scabbard (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 238,440 gp
Discussion:
Here, you pick up Scattering Swing to have a close burst with a bit more punch, you upgrade your Neck Slot Item, and you pick up a neat item to fiddle with fat in the Dice of Auspicious Fortune. Also, you get a nice stickiness enhancer in the Battle Standard of the Hungry Blade.
Changes:
+6 HP
New Encounter Attack Power: Scattering Swing (MP) (replaces Sweeping Blow)
Magic Items (Expected GP = 240,000):
L18 (85,000 gp): +4 Steadfast Amulet (AV)
L17 (65,000 gp): +4 Dwarven Wyrmscale Armor (PHB)
L15 (25,000 gp): +3 Radiant Bastard Sword (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): +3 Farbond Spellblade Bastard Sword (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Boots of Eagerness (AV)
L5 (1,000 gp): Ruby Scabbard (AV)
L4 (840 gp): Casque of Tactics (Heroic Tier) (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 238,440 gp
Discussion:
Here, you pick up Scattering Swing to have a close burst with a bit more punch, you upgrade your Neck Slot Item, and you pick up a neat item to fiddle with fat in the Dice of Auspicious Fortune. Also, you get a nice stickiness enhancer in the Battle Standard of the Hungry Blade.
Level 18
Changes:
+7 HP
+1 to attacks, defenses, and checks
Ability Score Boosts: +1 Strength (23), +1 Wisdom (21)
New Feat: Armor Specialization (Scale) (PHB)
Magic Items (Expected GP = 320,000):
L18 (85,000 gp): +4 Steadfast Amulet (AV)
L17 (65,000 gp): +4 Dwarven Wyrmscale Armor (PHB)
L15 (25,000 gp): +3 Radiant Bastard Sword (AV)
L14 (21,000 gp): Casque of Tactics (Paragon Tier) (AV)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): +3 Farbond Spellblade Bastard Sword (AV 2)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
L9 (4,200 gp): Boots of Eagerness (AV)
L5 (1,000 gp): Ruby Scabbard (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 292,600 gp
Discussion:
At this level, you pick up a host of goodies to do your job better, like the Counterstrike Guards, the Stone of Light, and an upgrade to your Casque of Tactics. You also invest in the future with your ability scores and pick up some extra defense in Armor Specialization.
Changes:
+7 HP
+1 to attacks, defenses, and checks
Ability Score Boosts: +1 Strength (23), +1 Wisdom (21)
New Feat: Armor Specialization (Scale) (PHB)
Magic Items (Expected GP = 320,000):
L18 (85,000 gp): +4 Steadfast Amulet (AV)
L17 (65,000 gp): +4 Dwarven Wyrmscale Armor (PHB)
L15 (25,000 gp): +3 Radiant Bastard Sword (AV)
L14 (21,000 gp): Casque of Tactics (Paragon Tier) (AV)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): +3 Farbond Spellblade Bastard Sword (AV 2)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
L9 (4,200 gp): Boots of Eagerness (AV)
L5 (1,000 gp): Ruby Scabbard (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 292,600 gp
Discussion:
At this level, you pick up a host of goodies to do your job better, like the Counterstrike Guards, the Stone of Light, and an upgrade to your Casque of Tactics. You also invest in the future with your ability scores and pick up some extra defense in Armor Specialization.
Level 19
Changes:
+6 HP
New Daily Attack Power: Strike of the Watchful Guard (replaces Driving Attack)
Magic Items (Expected GP = 400,000):
L20 (125,000 gp): +4 Radiant Bastard Sword (AV)
L18 (85,000 gp): +4 Steadfast Amulet (AV)
L17 (65,000 gp): +4 Dwarven Wyrmscale Armor (PHB)
L14 (21,000 gp): Casque of Tactics (Paragon Tier) (AV)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): +3 Farbond Spellblade Bastard Sword (AV 2)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
L9 (4,200 gp): Boots of Eagerness (AV)
L5 (1,000 gp): Ruby Scabbard (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 392,600 gp
Discussion:
At this level, you pick up a meaty Defender power in Strike of the Watchful Guard, as well as your long-awaited weapons upgrade.
Changes:
+6 HP
New Daily Attack Power: Strike of the Watchful Guard (replaces Driving Attack)
Magic Items (Expected GP = 400,000):
L20 (125,000 gp): +4 Radiant Bastard Sword (AV)
L18 (85,000 gp): +4 Steadfast Amulet (AV)
L17 (65,000 gp): +4 Dwarven Wyrmscale Armor (PHB)
L14 (21,000 gp): Casque of Tactics (Paragon Tier) (AV)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): +3 Farbond Spellblade Bastard Sword (AV 2)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
L9 (4,200 gp): Boots of Eagerness (AV)
L5 (1,000 gp): Ruby Scabbard (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 392,600 gp
Discussion:
At this level, you pick up a meaty Defender power in Strike of the Watchful Guard, as well as your long-awaited weapons upgrade.
Level 20
Changes:
+6 HP
+1 to attacks, defenses, and checks
New Daily Attack Power: Lion of Battle (PHB)
New Feat: Uncanny Dodge (PHB)
Magic Items (Expected GP = 560,000):
L20 (125,000 gp): +4 Radiant Bastard Sword (AV)
L18 (85,000 gp): +4 Steadfast Amulet (AV)
L17 (65,000 gp): +4 Dwarven Wyrmscale Armor (PHB)
L17 (65,000 gp): +4 Farbond Spellblade Bastard Sword (AV 2)
L17 (65,000 gp): Ring of the Radiant Storm (AV 2)
L15 (25,000 gp): Sapphire Scabbard (AV)
L14 (21,000 gp): Casque of Tactics (Paragon Tier) (AV)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
L9 (4,200 gp): Boots of Eagerness (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 533,600 gp
Discussion:
This level features the parting gift from the Pit Fighter in the Lion of Battle power, as well as an upgrade for your backup weapon and a powerful item in the Ring of the Radiant Storm.
Changes:
+6 HP
+1 to attacks, defenses, and checks
New Daily Attack Power: Lion of Battle (PHB)
New Feat: Uncanny Dodge (PHB)
Magic Items (Expected GP = 560,000):
L20 (125,000 gp): +4 Radiant Bastard Sword (AV)
L18 (85,000 gp): +4 Steadfast Amulet (AV)
L17 (65,000 gp): +4 Dwarven Wyrmscale Armor (PHB)
L17 (65,000 gp): +4 Farbond Spellblade Bastard Sword (AV 2)
L17 (65,000 gp): Ring of the Radiant Storm (AV 2)
L15 (25,000 gp): Sapphire Scabbard (AV)
L14 (21,000 gp): Casque of Tactics (Paragon Tier) (AV)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
L9 (4,200 gp): Boots of Eagerness (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 533,600 gp
Discussion:
This level features the parting gift from the Pit Fighter in the Lion of Battle power, as well as an upgrade for your backup weapon and a powerful item in the Ring of the Radiant Storm.
Level 21 Snapshot
Race: Longtooth Shifter (PHB 2)
Class: Fighter (PHB)
Combat Feature: Combat Superiority (PHB)
Fighter Talent: Fighter Weapon Talent (One-Handed Weapons) (PHB)
Paragon Path: Pit Fighter (PHB)
Epic Destiny: Destined Scion (HotFK)
Background: Auspicious Birth (D 366)
Theme: Gladiator (DSCS)
Ability Scores, after racial adjustments:
Strength 26 (+8)
Constitution 15 (+2)
Dexterity 18 (+4)
Intelligence 10 (+0)
Wisdom 22 (+6)
Charisma 12 (+1)
HP: 161 --> 15 base, +26 Strength, +120 levels
Bloodied: 80 HP or less
Healing Surges: 11 --> 9 base, +2 Constitution
Healing Surge Value: 40 HP
AC: 40 --> 10 base, +11 armor, +10 levels, +5 enhancement, +2 shield, +1 feat, +1 Armor Optimization
Fortitude: 39 --> 10 base, +8 ability (Strength), +10 levels, +4 enhancement, +3 feat, +2 class, +1 Diamond Cincture, +1 Nagascale
Reflex: 33 --> 10 base, +4 ability (Dexterity), +10 levels, +4 enhancement, +3 feat, +2 shield
Will: 33 --> 10 base, +6 ability (Wisdom), +10 levels, +4 enhancement, +3 feat
Initiative: +24 --> +4 ability (Dexterity), +10 levels, +8 feat, +2 item
Speed: 6 --> 6 base
Racial Powers:
Longtooth Shifting (PHB 2)
Theme Powers:
Disruptive Advance (DSCS)
At-Will Attack Powers:
L1 - Cleave (PHB)
L1 - Footwork Lure (MP)
Encounter Attack Powers:
L7 - Come and Get It (PHB)
L11 - All Bets are Off (PHB)
L13 - Bash and Pummel (MP 2)
L13 - Scattering Swing (MP)
Daily Attack Powers:
L9 - Thicket of Blades (PHB)
L15 - Unyielding Avalanche (PHB)
L19 - Strike of the Watchful Guard (PHB)
L20 - Lion of Battle (PHB)
Utility Powers:
L2 - Glowring Threat (HotFL)
L6 - Ignore Weakness (HotFL)
L10 - Clearheaded (HotFL)
L10 - Mighty Surge (D 379)
L12 - Deadly Payback (PHB)
Skills:
Athletics (+23) --> +8 ability (Strength), +5 trained, +10 levels, +2 racial, -2 shield
Endurance (+21) --> +2 ability (Constitution), +5 trained, +10 levels, +4 item, +2 racial, -2 shield
Intimidate (+16) --> +1 ability (Charisma), +5 trained, +10 levels
Feats:
L1 - Shield Push (PHB)
L2 - Mobile Challenge (D 378)
L4 - Weapon Proficiency (Bastard Sword) (PHB)
L6 - Heavy Blade Expertise (HotFL)
L8 - Weapon Focus (Heavy Blades) (PHB)
L10 - Improved Defenses (HotFL)
L12 - Hindering Shield (D 385)
L14 - World Serpent's Grasp (HotFK)
L16 - Heavy Blade Opportunity (PHB)
L18 - Armor Specialization (Scale) (PHB)
L20 - Uncanny Dodge (PHB)
L21 - Rapid Combat Challenge (D 387)
L21 - Superior Initiative (PHB 3)
Changes:
+9 HP
Ability Score Boosts: +3 Strength (26), +1 Constitution (15), +3 Dexterity (18), +1 Intelligence (10), +1 Wisdom (22), +1 Charisma (12)
New Epic Destiny: Destined Scion (HotFK)
New Feats: Rapid Combat Challenge (D 387), Superior Initiative (PHB 3) (replaces Improved Initiative)
Magic Items (Expected GP = 800,000):
L22 (325,000 gp): +5 Dwarven Nagascale Armor (PHB)
L20 (125,000 gp): +4 Radiant Bastard Sword (AV)
L18 (85,000 gp): +4 Steadfast Amulet (AV)
L17 (65,000 gp): +4 Farbond Spellblade Bastard Sword (AV 2)
L17 (65,000 gp): Ring of the Radiant Storm (AV 2)
L15 (25,000 gp): Sapphire Scabbard (AV)
L14 (21,000 gp): Casque of Tactics (Paragon Tier) (AV)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
L9 (4,200 gp): Boots of Eagerness (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 793,600 gp
Discussion:
The Destined Scion Epic Destiny gets things started with a nice bonus to two attributes you need boosted, and Rapid Combat Challenge and Superior Initiative upgrade what you already have. Lastly, you get new armor here as well.
Race: Longtooth Shifter (PHB 2)
Class: Fighter (PHB)
Combat Feature: Combat Superiority (PHB)
Fighter Talent: Fighter Weapon Talent (One-Handed Weapons) (PHB)
Paragon Path: Pit Fighter (PHB)
Epic Destiny: Destined Scion (HotFK)
Background: Auspicious Birth (D 366)
Theme: Gladiator (DSCS)
Ability Scores, after racial adjustments:
Strength 26 (+8)
Constitution 15 (+2)
Dexterity 18 (+4)
Intelligence 10 (+0)
Wisdom 22 (+6)
Charisma 12 (+1)
HP: 161 --> 15 base, +26 Strength, +120 levels
Bloodied: 80 HP or less
Healing Surges: 11 --> 9 base, +2 Constitution
Healing Surge Value: 40 HP
AC: 40 --> 10 base, +11 armor, +10 levels, +5 enhancement, +2 shield, +1 feat, +1 Armor Optimization
Fortitude: 39 --> 10 base, +8 ability (Strength), +10 levels, +4 enhancement, +3 feat, +2 class, +1 Diamond Cincture, +1 Nagascale
Reflex: 33 --> 10 base, +4 ability (Dexterity), +10 levels, +4 enhancement, +3 feat, +2 shield
Will: 33 --> 10 base, +6 ability (Wisdom), +10 levels, +4 enhancement, +3 feat
Initiative: +24 --> +4 ability (Dexterity), +10 levels, +8 feat, +2 item
Speed: 6 --> 6 base
Racial Powers:
Longtooth Shifting (PHB 2)
Theme Powers:
Disruptive Advance (DSCS)
At-Will Attack Powers:
L1 - Cleave (PHB)
L1 - Footwork Lure (MP)
Encounter Attack Powers:
L7 - Come and Get It (PHB)
L11 - All Bets are Off (PHB)
L13 - Bash and Pummel (MP 2)
L13 - Scattering Swing (MP)
Daily Attack Powers:
L9 - Thicket of Blades (PHB)
L15 - Unyielding Avalanche (PHB)
L19 - Strike of the Watchful Guard (PHB)
L20 - Lion of Battle (PHB)
Utility Powers:
L2 - Glowring Threat (HotFL)
L6 - Ignore Weakness (HotFL)
L10 - Clearheaded (HotFL)
L10 - Mighty Surge (D 379)
L12 - Deadly Payback (PHB)
Skills:
Athletics (+23) --> +8 ability (Strength), +5 trained, +10 levels, +2 racial, -2 shield
Endurance (+21) --> +2 ability (Constitution), +5 trained, +10 levels, +4 item, +2 racial, -2 shield
Intimidate (+16) --> +1 ability (Charisma), +5 trained, +10 levels
Feats:
L1 - Shield Push (PHB)
L2 - Mobile Challenge (D 378)
L4 - Weapon Proficiency (Bastard Sword) (PHB)
L6 - Heavy Blade Expertise (HotFL)
L8 - Weapon Focus (Heavy Blades) (PHB)
L10 - Improved Defenses (HotFL)
L12 - Hindering Shield (D 385)
L14 - World Serpent's Grasp (HotFK)
L16 - Heavy Blade Opportunity (PHB)
L18 - Armor Specialization (Scale) (PHB)
L20 - Uncanny Dodge (PHB)
L21 - Rapid Combat Challenge (D 387)
L21 - Superior Initiative (PHB 3)
Changes:
+9 HP
Ability Score Boosts: +3 Strength (26), +1 Constitution (15), +3 Dexterity (18), +1 Intelligence (10), +1 Wisdom (22), +1 Charisma (12)
New Epic Destiny: Destined Scion (HotFK)
New Feats: Rapid Combat Challenge (D 387), Superior Initiative (PHB 3) (replaces Improved Initiative)
Magic Items (Expected GP = 800,000):
L22 (325,000 gp): +5 Dwarven Nagascale Armor (PHB)
L20 (125,000 gp): +4 Radiant Bastard Sword (AV)
L18 (85,000 gp): +4 Steadfast Amulet (AV)
L17 (65,000 gp): +4 Farbond Spellblade Bastard Sword (AV 2)
L17 (65,000 gp): Ring of the Radiant Storm (AV 2)
L15 (25,000 gp): Sapphire Scabbard (AV)
L14 (21,000 gp): Casque of Tactics (Paragon Tier) (AV)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
L9 (4,200 gp): Boots of Eagerness (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 793,600 gp
Discussion:
The Destined Scion Epic Destiny gets things started with a nice bonus to two attributes you need boosted, and Rapid Combat Challenge and Superior Initiative upgrade what you already have. Lastly, you get new armor here as well.
Level 22
Changes:
+6 HP
+1 to attacks, defenses, and checks
New Feats: Heavy Blade Mastery (PHB), Mobile Warrior (MP) (replaces Mobile Challenge)
New Utility Power: Martial Supremacy (D 382)
Magic Items (Expected GP = 1,200,000):
L23 (425,000 gp): +5 Steadfast Amulet (AV)
L22 (325,000 gp): +5 Dwarven Nagascale Armor (PHB)
L20 (125,000 gp): +4 Radiant Bastard Sword (AV)
L17 (65,000 gp): +4 Farbond Spellblade Bastard Sword (AV 2)
L17 (65,000 gp): Ring of the Radiant Storm (AV 2)
L15 (25,000 gp): Sapphire Scabbard (AV)
L14 (21,000 gp): Casque of Tactics (Paragon Tier) (AV)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
L9 (4,200 gp): Boots of Eagerness (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 1,133,600 gp
Discussion:
At this point, you pick up an excellent Utility power in Martial Supremacy, some very useful feats in Heavy Blade Mastery and Mobile Warrior, and a Neck Slot item upgrade as well.
Changes:
+6 HP
+1 to attacks, defenses, and checks
New Feats: Heavy Blade Mastery (PHB), Mobile Warrior (MP) (replaces Mobile Challenge)
New Utility Power: Martial Supremacy (D 382)
Magic Items (Expected GP = 1,200,000):
L23 (425,000 gp): +5 Steadfast Amulet (AV)
L22 (325,000 gp): +5 Dwarven Nagascale Armor (PHB)
L20 (125,000 gp): +4 Radiant Bastard Sword (AV)
L17 (65,000 gp): +4 Farbond Spellblade Bastard Sword (AV 2)
L17 (65,000 gp): Ring of the Radiant Storm (AV 2)
L15 (25,000 gp): Sapphire Scabbard (AV)
L14 (21,000 gp): Casque of Tactics (Paragon Tier) (AV)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
L9 (4,200 gp): Boots of Eagerness (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 1,133,600 gp
Discussion:
At this point, you pick up an excellent Utility power in Martial Supremacy, some very useful feats in Heavy Blade Mastery and Mobile Warrior, and a Neck Slot item upgrade as well.
Level 23
Changes:
+6 HP
New Encounter Attack Power: Warrior's Urging (PHB) (replaces Come and Get It)
Magic Items (Expected GP = 1,600,000):
L23 (425,000 gp): +5 Steadfast Amulet (AV)
L23 (425,000 gp): Eye of Awareness (AV)
L22 (325,000 gp): +5 Dwarven Nagascale Armor (PHB)
L20 (125,000 gp): +4 Radiant Bastard Sword (AV)
L17 (65,000 gp): +4 Farbond Spellblade Bastard Sword (AV 2)
L17 (65,000 gp): Ring of the Radiant Storm (AV 2)
L15 (25,000 gp): Sapphire Scabbard (AV)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
L9 (4,200 gp): Boots of Eagerness (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 1,537,600 gp
Discussion:
At this level, we finally upgrade Come and Get It into Warrior's Urging, and we swap our Casque of Tactics for the much better Eye of Awareness.
Changes:
+6 HP
New Encounter Attack Power: Warrior's Urging (PHB) (replaces Come and Get It)
Magic Items (Expected GP = 1,600,000):
L23 (425,000 gp): +5 Steadfast Amulet (AV)
L23 (425,000 gp): Eye of Awareness (AV)
L22 (325,000 gp): +5 Dwarven Nagascale Armor (PHB)
L20 (125,000 gp): +4 Radiant Bastard Sword (AV)
L17 (65,000 gp): +4 Farbond Spellblade Bastard Sword (AV 2)
L17 (65,000 gp): Ring of the Radiant Storm (AV 2)
L15 (25,000 gp): Sapphire Scabbard (AV)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
L9 (4,200 gp): Boots of Eagerness (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 1,537,600 gp
Discussion:
At this level, we finally upgrade Come and Get It into Warrior's Urging, and we swap our Casque of Tactics for the much better Eye of Awareness.
Level 24
Changes:
+7 HP
+1 to attacks, defenses, and checks
Ability Score Boosts: +1 Strength (27), +1 Wisdom (23)
New Feat: Martial Mastery (MP)
Magic Items (Expected GP = 2,100,000):
L25 (625,000 gp): +5 Radiant Bastard Sword (AV)
L23 (425,000 gp): +5 Steadfast Amulet (AV)
L23 (425,000 gp): Eye of Awareness (AV)
L22 (325,000 gp): +5 Dwarven Nagascale Armor (PHB)
L17 (65,000 gp): +4 Farbond Spellblade Bastard Sword (AV 2)
L17 (65,000 gp): Ring of the Radiant Storm (AV 2)
L15 (25,000 gp): Sapphire Scabbard (AV)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
L9 (4,200 gp): Boots of Eagerness (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 2,037,600 gp
Discussion:
Here, you invest in the future, pick up a power recovery option in Martial Mastery, and get your shiny new weapon.
Changes:
+7 HP
+1 to attacks, defenses, and checks
Ability Score Boosts: +1 Strength (27), +1 Wisdom (23)
New Feat: Martial Mastery (MP)
Magic Items (Expected GP = 2,100,000):
L25 (625,000 gp): +5 Radiant Bastard Sword (AV)
L23 (425,000 gp): +5 Steadfast Amulet (AV)
L23 (425,000 gp): Eye of Awareness (AV)
L22 (325,000 gp): +5 Dwarven Nagascale Armor (PHB)
L17 (65,000 gp): +4 Farbond Spellblade Bastard Sword (AV 2)
L17 (65,000 gp): Ring of the Radiant Storm (AV 2)
L15 (25,000 gp): Sapphire Scabbard (AV)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Diamond Cincture (Heroic Tier) (AV 2)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
L9 (4,200 gp): Boots of Eagerness (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 2,037,600 gp
Discussion:
Here, you invest in the future, pick up a power recovery option in Martial Mastery, and get your shiny new weapon.
Level 25
Changes:
+6 HP
New Daily Attack Power: Marking Barrage (MP) (replaces Thicket of Blades)
Magic Items (Expected GP = 2,800,000):
L25 (625,000 gp): +5 Radiant Bastard Sword (AV)
L23 (425,000 gp): +5 Steadfast Amulet (AV)
L23 (425,000 gp): Eye of Awareness (AV)
L22 (325,000 gp): +5 Dwarven Nagascale Armor (PHB)
L22 (325,000 gp): +5 Farbond Spellblade Bastard Sword (AV 2)
L20 (125,000 gp): Diamond Cincture (Paragon Tier) (AV 2)
L17 (65,000 gp): Ring of the Radiant Storm (AV 2)
L15 (25,000 gp): Sapphire Scabbard (AV)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
L9 (4,200 gp): Boots of Eagerness (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 2,417,600 gp
Discussion:
This level sees you pick up the sweet Marking Barrage power, an upgrade for your backup weapon, and a nicer Diamond Cincture as well.
Changes:
+6 HP
New Daily Attack Power: Marking Barrage (MP) (replaces Thicket of Blades)
Magic Items (Expected GP = 2,800,000):
L25 (625,000 gp): +5 Radiant Bastard Sword (AV)
L23 (425,000 gp): +5 Steadfast Amulet (AV)
L23 (425,000 gp): Eye of Awareness (AV)
L22 (325,000 gp): +5 Dwarven Nagascale Armor (PHB)
L22 (325,000 gp): +5 Farbond Spellblade Bastard Sword (AV 2)
L20 (125,000 gp): Diamond Cincture (Paragon Tier) (AV 2)
L17 (65,000 gp): Ring of the Radiant Storm (AV 2)
L15 (25,000 gp): Sapphire Scabbard (AV)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
L9 (4,200 gp): Boots of Eagerness (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 2,417,600 gp
Discussion:
This level sees you pick up the sweet Marking Barrage power, an upgrade for your backup weapon, and a nicer Diamond Cincture as well.
Level 26
Changes:
+6 HP
+1 to attacks, defenses, and checks
New Feat: Slashing Storm (MP 2)
New Utility Power: Epic Recovery (HotFK)
Magic Items (Expected GP = 4,000,000):
L27 (1,625,000 gp): +6 Dwarven Elderscale Armor (PHB)
L25 (625,000 gp): +5 Radiant Bastard Sword (AV)
L23 (425,000 gp): +5 Steadfast Amulet (AV)
L23 (425,000 gp): Eye of Awareness (AV)
L22 (325,000 gp): +5 Farbond Spellblade Bastard Sword (AV 2)
L20 (125,000 gp): Diamond Cincture (Paragon Tier) (AV 2)
L17 (65,000 gp): Ring of the Radiant Storm (AV 2)
L15 (25,000 gp): Sapphire Scabbard (AV)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
L9 (4,200 gp): Boots of Eagerness (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 3,717,600 gp
Discussion:
At this level, the awesome Epic Recovery drops into your lap, as does the autodamage of Slashing Storm. Additionally, you make your final armor upgrade here.
Changes:
+6 HP
+1 to attacks, defenses, and checks
New Feat: Slashing Storm (MP 2)
New Utility Power: Epic Recovery (HotFK)
Magic Items (Expected GP = 4,000,000):
L27 (1,625,000 gp): +6 Dwarven Elderscale Armor (PHB)
L25 (625,000 gp): +5 Radiant Bastard Sword (AV)
L23 (425,000 gp): +5 Steadfast Amulet (AV)
L23 (425,000 gp): Eye of Awareness (AV)
L22 (325,000 gp): +5 Farbond Spellblade Bastard Sword (AV 2)
L20 (125,000 gp): Diamond Cincture (Paragon Tier) (AV 2)
L17 (65,000 gp): Ring of the Radiant Storm (AV 2)
L15 (25,000 gp): Sapphire Scabbard (AV)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
L9 (4,200 gp): Boots of Eagerness (AV)
Nonmagical: Heavy Shield (PHB)
TOTAL: 3,717,600 gp
Discussion:
At this level, the awesome Epic Recovery drops into your lap, as does the autodamage of Slashing Storm. Additionally, you make your final armor upgrade here.
Level 27
Changes:
+6 HP
New Encounter Attack Power: Cruel Reaper (PHB) (replaces Scattering Swing)
Magic Items (Expected GP = 6,000,000):
L28 (2,125,000 gp): +6 Steadfast Amulet (AV)
L27 (1,625,000 gp): +6 Dwarven Elderscale Armor (PHB)
L25 (625,000 gp): +5 Radiant Bastard Sword (AV)
L24 (525,000 gp): Boots of Caiphon (AV 2)
L23 (425,000 gp): Eye of Awareness (AV)
L22 (325,000 gp): +5 Farbond Spellblade Bastard Sword (AV 2)
L20 (125,000 gp): Diamond Cincture (Paragon Tier) (AV 2)
L17 (65,000 gp): Ring of the Radiant Storm (AV 2)
L15 (25,000 gp): Sapphire Scabbard (AV)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
Nonmagical: Heavy Shield (PHB)
TOTAL: 5,938,400 gp
Discussion:
Your final power-swap trades in the daze of Bash and Pummel for the mass havoc of Cruel Reaper, and this level also features your final Neck Slot upgrade as well as the Boots of Caiphon.
Changes:
+6 HP
New Encounter Attack Power: Cruel Reaper (PHB) (replaces Scattering Swing)
Magic Items (Expected GP = 6,000,000):
L28 (2,125,000 gp): +6 Steadfast Amulet (AV)
L27 (1,625,000 gp): +6 Dwarven Elderscale Armor (PHB)
L25 (625,000 gp): +5 Radiant Bastard Sword (AV)
L24 (525,000 gp): Boots of Caiphon (AV 2)
L23 (425,000 gp): Eye of Awareness (AV)
L22 (325,000 gp): +5 Farbond Spellblade Bastard Sword (AV 2)
L20 (125,000 gp): Diamond Cincture (Paragon Tier) (AV 2)
L17 (65,000 gp): Ring of the Radiant Storm (AV 2)
L15 (25,000 gp): Sapphire Scabbard (AV)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L13 (17,000 gp): Siberys Shard of Radiance (Paragon Tier) (EPG)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
Nonmagical: Heavy Shield (PHB)
TOTAL: 5,938,400 gp
Discussion:
Your final power-swap trades in the daze of Bash and Pummel for the mass havoc of Cruel Reaper, and this level also features your final Neck Slot upgrade as well as the Boots of Caiphon.
Level 28
Changes:
+7 HP
+1 to attacks, defenses, and checks
Ability Score Boosts: +1 Strength (28), +1 Wisdom (24)
New Feat: Epic Will (PHB 2)
Magic Items (Expected GP = 8,000,000):
L28 (2,125,000 gp): +6 Steadfast Amulet (AV)
L27 (1,625,000 gp): +6 Dwarven Elderscale Armor (PHB)
L25 (625,000 gp): +5 Radiant Bastard Sword (AV)
L25 (625,000 gp): Diamond Scabbard (AV)
L24 (525,000 gp): Boots of Caiphon (AV 2)
L23 (425,000 gp): Eye of Awareness (AV)
L23 (425,000 gp): Siberys Shard of Radiance (Epic Tier) (EPG)
L22 (325,000 gp): +5 Farbond Spellblade Bastard Sword (AV 2)
L20 (125,000 gp): Diamond Cincture (Paragon Tier) (AV 2)
L17 (65,000 gp): Ring of the Radiant Storm (AV 2)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
Nonmagical: Heavy Shield (PHB)
TOTAL: 6,946,400 gp
Discussion:
You receive your final ability score bump here, as well as a big boost to your Will defense and some extra damage in the final Dragonshard and Scabbard upgrades.
Changes:
+7 HP
+1 to attacks, defenses, and checks
Ability Score Boosts: +1 Strength (28), +1 Wisdom (24)
New Feat: Epic Will (PHB 2)
Magic Items (Expected GP = 8,000,000):
L28 (2,125,000 gp): +6 Steadfast Amulet (AV)
L27 (1,625,000 gp): +6 Dwarven Elderscale Armor (PHB)
L25 (625,000 gp): +5 Radiant Bastard Sword (AV)
L25 (625,000 gp): Diamond Scabbard (AV)
L24 (525,000 gp): Boots of Caiphon (AV 2)
L23 (425,000 gp): Eye of Awareness (AV)
L23 (425,000 gp): Siberys Shard of Radiance (Epic Tier) (EPG)
L22 (325,000 gp): +5 Farbond Spellblade Bastard Sword (AV 2)
L20 (125,000 gp): Diamond Cincture (Paragon Tier) (AV 2)
L17 (65,000 gp): Ring of the Radiant Storm (AV 2)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
Nonmagical: Heavy Shield (PHB)
TOTAL: 6,946,400 gp
Discussion:
You receive your final ability score bump here, as well as a big boost to your Will defense and some extra damage in the final Dragonshard and Scabbard upgrades.
Level 29
Changes:
+6 HP
New Daily Attack Power: Reaper's Stance (PHB) (replaces Strike of the Watchful Guard)
Magic Items (Expected GP = 10,000,000):
L30 (3,125,000 gp): +6 Radiant Bastard Sword (AV)
L28 (2,125,000 gp): +6 Steadfast Amulet (AV)
L27 (1,625,000 gp): +6 Dwarven Elderscale Armor (PHB)
L25 (625,000 gp): Diamond Scabbard (AV)
L24 (525,000 gp): Boots of Caiphon (AV 2)
L23 (425,000 gp): Eye of Awareness (AV)
L23 (425,000 gp): Siberys Shard of Radiance (Epic Tier) (EPG)
L22 (325,000 gp): +5 Farbond Spellblade Bastard Sword (AV 2)
L20 (125,000 gp): Diamond Cincture (Paragon Tier) (AV 2)
L17 (65,000 gp): Ring of the Radiant Storm (AV 2)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
Nonmagical: Heavy Shield (PHB)
TOTAL: 9,446,400 gp
Discussion:
The Reaper's Stance power will give you lots and lots of extra damage to spread around, as well as a boost on your normal powers. From here to infinity...
Changes:
+6 HP
New Daily Attack Power: Reaper's Stance (PHB) (replaces Strike of the Watchful Guard)
Magic Items (Expected GP = 10,000,000):
L30 (3,125,000 gp): +6 Radiant Bastard Sword (AV)
L28 (2,125,000 gp): +6 Steadfast Amulet (AV)
L27 (1,625,000 gp): +6 Dwarven Elderscale Armor (PHB)
L25 (625,000 gp): Diamond Scabbard (AV)
L24 (525,000 gp): Boots of Caiphon (AV 2)
L23 (425,000 gp): Eye of Awareness (AV)
L23 (425,000 gp): Siberys Shard of Radiance (Epic Tier) (EPG)
L22 (325,000 gp): +5 Farbond Spellblade Bastard Sword (AV 2)
L20 (125,000 gp): Diamond Cincture (Paragon Tier) (AV 2)
L17 (65,000 gp): Ring of the Radiant Storm (AV 2)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
Nonmagical: Heavy Shield (PHB)
TOTAL: 9,446,400 gp
Discussion:
The Reaper's Stance power will give you lots and lots of extra damage to spread around, as well as a boost on your normal powers. From here to infinity...
Level 30 Snapshot
Race: Longtooth Shifter (PHB 2)
Class: Fighter (PHB)
Combat Feature: Combat Superiority (PHB)
Fighter Talent: Fighter Weapon Talent (One-Handed Weapons) (PHB)
Paragon Path: Pit Fighter (PHB)
Epic Destiny: Destined Scion (HotFK)
Background: Auspicious Birth (D 366)
Theme: Gladiator (DSCS)
Ability Scores, with racial adjustments:
Strength 28 (+9)
Constitution 15 (+2)
Dexterity 18 (+4)
Intelligence 10 (+0)
Wisdom 24 (+7)
Charisma 12 (+1)
HP: 217 --> 15 base, +28 Strength, +174 levels
Bloodied: 108 HP or less
Healing Surges: 11 --> 9 base, +2 Constitution
Healing Surge Value: 54 HP
AC: 48 --> 10 base, +13 armor, +15 levels, +6 enhancement, +2 shield, +1 feat, +1 Armor Optimization
Fortitude: 47 --> 10 base, +9 ability (Strength), +15 levels, +6 enhancement, +3 feat, +2 class, +2 item
Reflex: 46 --> 10 base, +4 ability (Dexterity), +15 levels, +6 enhancement, +4 Epic Reflexes, +3 feat, +2 shield, +2 item
Will: 47 --> 10 base, +7 ability (Wisdom), +15 levels, +6 enhancement, +4 Epic Will, +3 feat, +2 item
Initiative: +32 --> +4 ability (Dexterity), +15 levels, +8 feat, +5 item
Speed: 6 --> 6 base
Racial Powers:
Longtooth Shifting (PHB 2)
At-Will Attack Powers:
L1 - Cleave (PHB)
L1 - Footwork Lure (MP)
Encounter Attack Powers:
L11 - All Bets are Off (PHB)
L13 - Bash and Pummel (MP 2)
L23 - Warrior's Urging (PHB)
L27 - Cruel Reaper (PHB)
Daily Attack Powers:
L15 - Unyielding Avalanche (PHB)
L20 - Lion of Battle (PHB)
L25 - Marking Barrage (MP)
L25 - Reaper's Stance (PHB)
Utility Powers:
L2 - Glowering Threat (HotFL)
L6 - Ignore Weakness (HotFL)
L10 - Clearheaded (HotFL)
L10 - Mighty Surge (D 379)
L12 - Deadly Payback (PHB)
L22 - Martial Supremacy (D 382)
L26 - Epic Recovery (HotFK)
Skills:
Athletics (+29) --> +9 ability (Strength), +5 trained, +15 levels, +2 racial, -2 shield
Endurance (+28) --> +2 ability (Constitution), +5 trained, +15 levels, +6 item, +2 racial, -2 shield
Intimidate (+21) --> +1 ability (Charisma), +5 trained, +15 levels
Feats:
L1 - Shield Push (PHB)
L4 - Weapon Proficiency (Bastard Sword) (PHB)
L6 - Heavy Blade Expertise (HotFL)
L8 - Weapon Focus (Heavy Blades) (PHB)
L10 - Improved Defenses (HotFL)
L12 - Hindering Shield (D 385)
L14 - World Serpent's Grasp (HotFK)
L16 - Heavy Blade Opportunity (PHB)
L18 - Armor Specialization (Scale) (PHB)
L20 - Uncanny Dodge (PHB)
L21 - Rapid Combat Challenge (D 387)
L21 - Superior Initiative (PHB 3)
L22 - Heavy Blade Mastery (PHB)
L22 - Mobile Warrior (MP)
L24 - Martial Mastery (MP)
L26 - Slashing Storm (MP 2)
L28 - Epic Will (PHB 2)
L30 - Epic Reflexes (PHB 2)
Changes:
+6 HP
+1 to attacks, defenses, and checks
New Feat: Epic Reflexes (PHB 2)
Magic Items (Expected GP = 14,625,000):
L30 (3,125,000 gp): +6 Radiant Bastard Sword (AV)
L29 (2,625,000 gp): Ring of Free Time (AV 2)
L28 (2,125,000 gp): +6 Steadfast Amulet (AV)
L27 (1,625,000 gp): +6 Dwarven Elderscale Armor (PHB)
L27 (1,625,000 gp): +6 Farbond Spellblade Bastard Sword (AV 2)
L25 (625,000 gp): Diamond Scabbard (AV)
L24 (525,000 gp): Boots of Caiphon (AV 2)
L23 (425,000 gp): Eye of Awareness (AV)
L23 (425,000 gp): Siberys Shard of Radiance (EPG)
L20 (125,000 gp): Diamond Cincture (Paragon Tier) (AV 2)
L17 (65,000 gp): Ring of the Radiant Storm (AV 2)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
TOTAL: 13,971,400 gp
Discussion:
It's capstone time! All items have been paid for, all feats have been taken, and this character is as good as he can be: go try him out against a god or something.
Race: Longtooth Shifter (PHB 2)
Class: Fighter (PHB)
Combat Feature: Combat Superiority (PHB)
Fighter Talent: Fighter Weapon Talent (One-Handed Weapons) (PHB)
Paragon Path: Pit Fighter (PHB)
Epic Destiny: Destined Scion (HotFK)
Background: Auspicious Birth (D 366)
Theme: Gladiator (DSCS)
Ability Scores, with racial adjustments:
Strength 28 (+9)
Constitution 15 (+2)
Dexterity 18 (+4)
Intelligence 10 (+0)
Wisdom 24 (+7)
Charisma 12 (+1)
HP: 217 --> 15 base, +28 Strength, +174 levels
Bloodied: 108 HP or less
Healing Surges: 11 --> 9 base, +2 Constitution
Healing Surge Value: 54 HP
AC: 48 --> 10 base, +13 armor, +15 levels, +6 enhancement, +2 shield, +1 feat, +1 Armor Optimization
Fortitude: 47 --> 10 base, +9 ability (Strength), +15 levels, +6 enhancement, +3 feat, +2 class, +2 item
Reflex: 46 --> 10 base, +4 ability (Dexterity), +15 levels, +6 enhancement, +4 Epic Reflexes, +3 feat, +2 shield, +2 item
Will: 47 --> 10 base, +7 ability (Wisdom), +15 levels, +6 enhancement, +4 Epic Will, +3 feat, +2 item
Initiative: +32 --> +4 ability (Dexterity), +15 levels, +8 feat, +5 item
Speed: 6 --> 6 base
Racial Powers:
Longtooth Shifting (PHB 2)
At-Will Attack Powers:
L1 - Cleave (PHB)
L1 - Footwork Lure (MP)
Encounter Attack Powers:
L11 - All Bets are Off (PHB)
L13 - Bash and Pummel (MP 2)
L23 - Warrior's Urging (PHB)
L27 - Cruel Reaper (PHB)
Daily Attack Powers:
L15 - Unyielding Avalanche (PHB)
L20 - Lion of Battle (PHB)
L25 - Marking Barrage (MP)
L25 - Reaper's Stance (PHB)
Utility Powers:
L2 - Glowering Threat (HotFL)
L6 - Ignore Weakness (HotFL)
L10 - Clearheaded (HotFL)
L10 - Mighty Surge (D 379)
L12 - Deadly Payback (PHB)
L22 - Martial Supremacy (D 382)
L26 - Epic Recovery (HotFK)
Skills:
Athletics (+29) --> +9 ability (Strength), +5 trained, +15 levels, +2 racial, -2 shield
Endurance (+28) --> +2 ability (Constitution), +5 trained, +15 levels, +6 item, +2 racial, -2 shield
Intimidate (+21) --> +1 ability (Charisma), +5 trained, +15 levels
Feats:
L1 - Shield Push (PHB)
L4 - Weapon Proficiency (Bastard Sword) (PHB)
L6 - Heavy Blade Expertise (HotFL)
L8 - Weapon Focus (Heavy Blades) (PHB)
L10 - Improved Defenses (HotFL)
L12 - Hindering Shield (D 385)
L14 - World Serpent's Grasp (HotFK)
L16 - Heavy Blade Opportunity (PHB)
L18 - Armor Specialization (Scale) (PHB)
L20 - Uncanny Dodge (PHB)
L21 - Rapid Combat Challenge (D 387)
L21 - Superior Initiative (PHB 3)
L22 - Heavy Blade Mastery (PHB)
L22 - Mobile Warrior (MP)
L24 - Martial Mastery (MP)
L26 - Slashing Storm (MP 2)
L28 - Epic Will (PHB 2)
L30 - Epic Reflexes (PHB 2)
Changes:
+6 HP
+1 to attacks, defenses, and checks
New Feat: Epic Reflexes (PHB 2)
Magic Items (Expected GP = 14,625,000):
L30 (3,125,000 gp): +6 Radiant Bastard Sword (AV)
L29 (2,625,000 gp): Ring of Free Time (AV 2)
L28 (2,125,000 gp): +6 Steadfast Amulet (AV)
L27 (1,625,000 gp): +6 Dwarven Elderscale Armor (PHB)
L27 (1,625,000 gp): +6 Farbond Spellblade Bastard Sword (AV 2)
L25 (625,000 gp): Diamond Scabbard (AV)
L24 (525,000 gp): Boots of Caiphon (AV 2)
L23 (425,000 gp): Eye of Awareness (AV)
L23 (425,000 gp): Siberys Shard of Radiance (EPG)
L20 (125,000 gp): Diamond Cincture (Paragon Tier) (AV 2)
L17 (65,000 gp): Ring of the Radiant Storm (AV 2)
L14 (21,000 gp): Counterstrike Guards (Paragon Tier) (AV)
L12 (13,000 gp): Stone of Light (AV 2)
L11 (9,000 gp): Dice of Auspicious Fortune (D 381)
L10 (5,000 gp): Strikebacks (AV)
L9 (4,200 gp): Backlash Tattoo (AV 2)
L9 (4,200 gp): Battle Standard of the Hungry Blade (D 381)
TOTAL: 13,971,400 gp
Discussion:
It's capstone time! All items have been paid for, all feats have been taken, and this character is as good as he can be: go try him out against a god or something.
Build Goal and Tactics
The goal for this build was to make a Defender that could dish out the hurt as well as take it. To accomplish this, the build employs a mix of sturdy defenses and healing to avoid or mitigate enemy attacks and an array of damage bonuses to make its hits pack some punch. It also has some reprisal attacks to punish the enemy for daring to attack the Fighter.
The tactics differ little from most Fighters; get in as early as you can, draw people to you, and hold them down. Your damage output is respectable, so you should be able to handle taking down a monster yourself. Don't sell your burst damage output short: you are capable of lining up a brutal succession of attacks in a single turn (to multiple targets, no less), so even though you're a Defender, you still have a nova.
Questions, thoughts, and comments are welcome.