Solar ArmorLevel 9+ Uncommon
This copper-plated armor seems to soak up the sun, shining with a red glow that is warm and invigorating.
| Lvl 9 | +2 | 4,200 gp | Lvl 24 | +5 | 525,000 gp | |
| Lvl 14 | +3 | 21,000 gp | Lvl 29 | +6 | 2,625,000 gp | |
| Lvl 19 | +4 | 105,000 gp |
Armor: Scale or plate
Enhancement Bonus: AC
Power (Healing) ✦ At-Will (Immediate Reaction)
When you take radiant damage, you can spend a healing surge. You regain hit points equal to your healing surge value plus additional hit points equal to the armor's enhancement bonus.
Power (Radiant) ✦ Daily (Standard Action)
Enemies within a close burst 2 take radiant damage equal to twice the enhancement bonus of the armor and also take a -2 penalty to attack rolls until the end of your next turn.
Published in Adventurer's Vault, page(s) 52.