Armor of ExploitsLevel 3+ Uncommon
The arcane symbols etched into this armor's surface glow brightly as the item unleashes a previously stored power.
| Lvl 3 | +1 | 680 gp | Lvl 18 | +4 | 85,000 gp | |
| Lvl 8 | +2 | 3,400 gp | Lvl 23 | +5 | 425,000 gp | |
| Lvl 13 | +3 | 17,000 gp | Lvl 28 | +6 | 2,125,000 gp |
Armor: Any
Enhancement Bonus: AC
Property
During a short rest or an extended rest, you can store one at-will or encounter martial power in your armor that you or an ally has. You can have only one power stored in the armor at a time.
Armor of exploits cannot store a power of higher level than the armor. You cannot use a power stored in the armor if the power's level is higher than yours.
Once the power is used, another power must be stored in the armor before it can be used again. If a new power is stored before the old one is used, the old exploit is lost.
Power ✦ Daily (Standard Action)
Use the power stored in your armor. If it is an encounter power, you must spend 1 action point to use it.
Published in Adventurer's Vault, page(s) 41.