Xen'drik
Type: Geography
Campaign Setting: Eberron
Cartographers take incredible risks to create accurate maps of Xen'drik, but no modern explorer has successfully mapped the heart of the Continent of Mysteries. Giants, the descendants of ancient empires, make their homes across the continent, worshiping strange, arcane powers or violent primal spirits. Relics and ruins of a past demonic age occasionally birth horrors far worse than giants.
Yet for all its dangers, Xen'drik attracts the interest of many of Khorvaire's inhabitants, particularly the dragon marked houses. Many of Eberron's people—including elves and warforged—can trace their lineage to this forgotten land, and they seek to fill in the gaps of their own history. The riches of the giants' empire wait for explorers, as do the vast fields of dragon shards. The jungle lands are verdant, and if they could be tamed, they would offer grand opportunities for farming and settlement.
Only a small number of settlements established by foreigners have survived on Xen'drik. Most are tiny frontier towns, maintained by a rich patron or a dragon marked house. The famous port of Stormreach is the only one of them that has managed to become a full-fledged city.
Associated Skills: Nature
Published in Eberron Player's Guide, page(s) 152.