Wilderness Loner
Type: Racial
Campaign Setting: General
Prerequisite: Dragonborn
What has changed to bring you closer to civilization and into a party of adventurers? Did a new population of monsters make your wilderness home suddenly inhospitable? Or perhaps a new frontier settlement was established near your territory, bringing you unwillingly into contact with this outpost of civilization. Maybe you were captured by hobgoblin slavers and only just won your freedom. How will you adapt to your new circumstances? Will you be able to trust your new allies enough to rely on them? Can you handle the burden of having others relying on you?
Associated Skills: Endurance, Nature
Published in Player's Handbook Races: Dragonborn, page(s) 17.