Quasit Companion
Tiny elemental humanoid (demon)
HP your bloodied value | Initiative equal to yours |
| AC 15, Fortitude 11, Reflex 13, Will 15 (add your level to each defense) | Perception equal to yours +2 |
| Speed land 8 | darkvision |
☼ Tempter's Influence ✦ Aura 1
Enemies in the aura take a -2 penalty to saving throws.
(⚔) Bite (poison) ✦ At-Will
Attack: Melee 0 (one creature); your level + 5 vs. AC
Hit: 1d6 + your Intelligence modifier + your Charisma modifier damage plus 1d6 poison damage.
Invisibility (illusion) ✦ At-Will
Effect: The quasit becomes invisible until it makes an attack roll.
Demonic Lore ✦ Encounter
Effect: You gain a +4 power bonus to the next Arcana, History, or Religion check you make before the end of your next turn.
➶ Vengeful Temptation (charm) ✦ Encounter
Trigger: An enemy within 5 squares of the quasit attacks you.
Attack (Immediate Reaction): Ranged 5 (triggering enemy)
Hit: The target is dazed (save ends). The effect also ends if the target makes an attack against one of its allies.
Str 8 Dex 21 Wis 14
Con 11 Int 10 Cha 16
Published in The Book of Vile Darkness, page(s) 1-25.