Wood Woad Guardian
Medium fey humanoid (plant)
Summoned Creature
HP your bloodied value; Healing Surges none, but you can expend a healing surge for the guardian if an effect allows it to spend one
Defenses your defenses + 2, not including any temporary bonuses or penalties
Speed 5
☼ Eyes of the Woodland ✦ Aura 2
You gain a +2 power bonus to Perception checks while you are in the aura.
⚔ Standard Action ✦ At-Will
Attack: Melee 1 (one creature); your level + 5 vs. Fortitude
Hit: 2d8 + your Charisma modifier damage, and the target falls prone.
Minor Action ✦ At-Will 1/round
Effect: The guardian either walks, shifts, runs, stands up, squeezes, or crawls.
Opportunity Action (teleportation) ✦ At-Will
Trigger: An enemy hits you with a melee attack while within 10 squares of the guardian.
Effect (Immediate Interupt): The guardian teleports to a square adjacent to the triggering enemy, the attack targets the guardian instead of you, and the attack hits it.
Published in Heroes of the Forgotten Kingdoms, page(s) 227.