Fire Archon Grunt
Medium elemental humanoid (fire)
Summoned Creature
HP your bloodied value; Healing Surges none, but you can spend a healing surge for the archon if an effect allows it to spend one
Defenses your defenses, not including any temporary bonuses or penalties; Resist 10 fire
Speed land 7
☼ Gift of Fire ✦ Aura 2
You gain a +2 power bonus to Intimidate checks while you are in the aura.
Guttering Flames
Whenever the archon takes cold damage, it cannot shift until the end of its next turn.
⚔ Standard Action (fire) ✦ At-Will
Attack: Melee 1 (one creature); your level + 7 vs. AC
Hit: 2d8 + your Charisma modifier fire damage, and the target gains vulnerable 5 fire until the end of your next turn.
Minor Action ✦ At-Will 1/round
Effect: The archon walks, shifts up to 3 squares, runs, stands up, squeezes, or crawls.
Opportunity Action (fire) ✦ At-Will
Trigger: An enemy hits you with a melee attack while it is within 7 squares of the archon.
Effect: The archon shifts up to 7 squares to a square adjacent to the triggering enemy. The enemy then takes 5 fire damage.
Published in Heroes of the Elemental Chaos, page(s) 99.