Torm, The Loyal Fury
Type: Greater God
Alignment: Lawful Good
Gender: Male
Sphere: Law
Dominion: Celestia
Priests: Holy Champions
Adjective: Tormish
Domain: Civilization, Justice, Protection
The Tormish church includes the greatest number of paladins of any religious organization in the world, and his priests, known as holy champions, are accomplished warriors, ready to defend the principles of law and order.
His temples take the form of mighty citadels, their imposing architecture a symbol of Torm's earnest stability in the face of chaos. From these edifices, Tormish priests and paladins are sent out into the world to root out corruption in any form, often imposing their own sets of laws and procedures on nations they feel are too open to lawlessness.
The faithful celebrate two important holy days. The Divine Death (13 Marpenoth) commemorates the day when Torm and Bane destroyed each other during the Time of Troubles; the True Resurrection two days later honors Torm's return to life, while Bane (at least temporarily) still lay dead.
Published in Forgotten Realms Campaign Guide, page(s) 77.