Ironscar RodLevel 3+ Uncommon
This heavy iron rod, shaped like two twisting serpents, scours enemies with acid.
| Lvl 3 | +1 | 680 gp | Lvl 18 | +4 | 85,000 gp | |
| Lvl 8 | +2 | 3,400 gp | Lvl 23 | +5 | 425,000 gp | |
| Lvl 13 | +3 | 17,000 gp | Lvl 28 | +6 | 2,125,000 gp |
Implement: Rod
Enhancement Bonus: attack rolls and damage rolls
Critical: +1d6 acid damage per plus
Property
This rod functions as a mace as well as an implement. When used as a weapon, it applies its enhancement bonus to attack and damage rolls.
Power (Acid) ✦ Daily (Free Action)
Trigger: You hit a target with an attack using this rod.
Effect: The target takes 1d8 extra acid damage and a -2 penalty to attack rolls until the end of your next turn.
Level 13 or 18: 2d8 extra acid damage.
Level 23 or 28: 3d8 extra acid damage.
Published in Player's Handbook Races: Tiefling, page(s) 29.