Staff of Artifice - Implements

Staff of ArtificeLevel 5+ Uncommon

Mechanical parts swirl around the end of this segmented steel shaft. When you infuse an artifice with creation, the staff gives a slight hum.

Lvl 5+11,000 gp Lvl 20+4125,000 gp
Lvl 10+25,000 gp Lvl 25+5625,000 gp
Lvl 15+325,000 gp Lvl 30+63,125,000 gp

Implement: Staff

Enhancement Bonus: attack rolls and damage rolls

Critical: +1d6 damage per plus

Power ✦ At-Will (Free Action)

Trigger: You hit an enemy with an implement power using this staff.

Effect: Until the end of your next turn, creatures summoned by your artificer powers gain a +2 bonus to attack rolls and damage rolls.



Published in Eberron Player's Guide, page(s) 109.