Torch of Misery - Implements

Torch of MiseryLevel 10+ Uncommon

Flames encircle the end of this black and gold wand.

Lvl 10+25,000 gp Lvl 25+5625,000 gp
Lvl 15+325,000 gp Lvl 30+63,125,000 gp
Lvl 20+4125,000 gp

Implement: Rod

Enhancement Bonus: attack rolls and damage rolls

Critical: +1d6 fire damage per plus

Property

When you hit an enemy with a fire or radiant attack power using this rod and deal damage to it, that enemy grants combat advantage to you on your next attack against it before the end of your next turn.

Power ✦ At-Will (Minor Action)

Green flame bursts from the end of the rod, illuminating the area around you like a torch. You can end this effect as a free action.



Published in Adventurer's Vault 2, page(s) 37.