Jet Black Ioun StoneParagon Level
A unique and powerful Ioun stone, this artifact appears as a pure black void, forever traveling in a slow, patient orbit.
Body Slot: Head
Properties
- You gain low-light vision.
- Any light source you carry has its radius of illumination reduced by half (minimum 1 square).
Power ✦ At-Will (Minor Action)
You can designate one enemy within 5 squares of you as your prey. You take a –2 penalty to attack rolls that don't include your prey, but you score a critical hit against that target on a 19–20. In addition, you can always treat the prey as your closest enemy. You can have only one creature designated as your prey at a time. A creature stops being your prey when it dies or after you take a short rest.
Power ✦ Daily (Minor Action)
The Stone gains fly 6 and phasing. You can see and hear using the Stone as if you were using the Wizard's Sight ritual. Additionally, you gain combat advantage against any target adjacent to the Stone. The Stone occupies its own space, but cannot be the target of any attack.
Special: You cannot choose to knock an enemy unconscious or use the Intimidate skill to force a bloodied enemy to surrender. You must fight to the death.
For the most part, Ioun stones are not unique in their nature—any number of dark blue, pale aquamarine, moss green, and other colored stones proliferate throughout the world. Their creator Ioun seeks to distribute knowledge in all its forms.
Goals of the Jet Black Ioun Stone
- Locate opponents, especially those in hiding or wanted by authorities.
- Harry such opponents, targeting them for attack.
- Partner with a rogue or assassin who is active in combat and killing.
Roleplaying the Jet Black Ioun Stone
The Stone is not so much an item of moral evil as of amoral killing. Created to obtain knowledge about opponents in battle—regardless of principles—it has been subverted through constant use in assassination attempts. It now understands no other purpose but killing. The Stone does not care who its owner chooses to kill, as long as the owner is forever hunting someone to slay. The Stone has developed a lust for murder, but requires a mortal partner to carry out the deed.
Concordance
| Starting Score | 5 |
|---|---|
| Owner gains a level | +1d10 |
| Owner is a rogue or has the sneak attack class feature | +2 |
| Owner does not select a new prey (maximum 1/day) | -1 |
| A creature designated as the owner's prey escapes before it is defeated | -1 |
| Owner hides the Stone | -2 |
Pleased (16-20)
"No one can hide from me, not with the Stone as my agent."
Property
When you have combat advantage against your target, you gain a +3 bonus to attack rolls instead of the normal +2 bonus.
Satisfied (12–15)
"The Stone shows me my next bounty. The miserable wretch cannot escape."
Power (Weapon) ✦ Daily (Free Action)
When you successfully hit your prey with a melee attack. Requires a melee weapon. Choose one of the following: target loses a healing surge, target loses an action point, or target takes ongoing 10 necrotic damage (save ends).
Normal (5 –11)
"Why even try? You cannot hide from the Stone."
Unsatisfied (1–4)
"The Stone is testing my resolve. I have chosen my bounty, but the Stone ensures that it has chosen me in return."
Property
When you have combat advantage against an enemy, you gain only a +1 bonus to attack rolls, unless that enemy is also your prey (the normal +2 bonus to attack rolls applies against your prey).
Angered (0 or lower)
"The Stone was not made to benefit such an inferior partner."
You cannot use the Stone's daily power, and it does not grant you low-light vision.
Property
When you have combat advantage against an enemy, you gain no bonus to attack rolls, unless that enemy is also your prey (the normal +2 bonus to attack rolls applies against your prey).
Moving On
"The Stone searches for a better killer."
Published in Open Grave.