Walking Death - Items

Walking DeathLevel 5+ Common

One moment, your victim is all smiles. The next, it keels over and dies.

Lvl 550 gp Lvl 205,000 gp
Lvl 10200 gp Lvl 2525,000 gp
Lvl 151,000 gp Lvl 30125,000 gp

Alchemical ItemFormula Cost: gp
Key Skill: Time:

Power (Poison) ✦ Consumable (Minor Action)

Effect: You sprinkle the poison into a drink or onto a plate of food. Until the end of the encounter, the first creature to consume that food or drink is subject to the following attack.

Attack: Item's level + 3 vs. Fortitude.

Hit: There is no effect for 1d6 hours. At the end of this time, the target takes ongoing 5 poison damage and is dazed (save ends both).

Level 15 or 20: 10 poison damage.

Level 25 or 30: 20 poison damage.



Published in Dungeon Magazine 186.