Walking DeathLevel 5+ Common
One moment, your victim is all smiles. The next, it keels over and dies.
| Lvl 5 | 50 gp | Lvl 20 | 5,000 gp | |||
| Lvl 10 | 200 gp | Lvl 25 | 25,000 gp | |||
| Lvl 15 | 1,000 gp | Lvl 30 | 125,000 gp |
Alchemical ItemFormula Cost: gp
Key Skill: Time:
Power (Poison) ✦ Consumable (Minor Action)
Effect: You sprinkle the poison into a drink or onto a plate of food. Until the end of the encounter, the first creature to consume that food or drink is subject to the following attack.
Attack: Item's level + 3 vs. Fortitude.
Hit: There is no effect for 1d6 hours. At the end of this time, the target takes ongoing 5 poison damage and is dazed (save ends both).
Level 15 or 20: 10 poison damage.
Level 25 or 30: 20 poison damage.
Published in Dungeon Magazine 186.