Scarab of InsanityLevel 17+ Uncommon
When an enemy dares attack your mind, you lash out with the power of this red-and-black scarab, driving a spike of madness into your foe's mind.
| Lvl 17 | +4 | 65,000 gp | Lvl 27 | +6 | 1,625,000 gp | |
| Lvl 22 | +5 | 325,000 gp |
Neck Slot
Enhancement Bonus: Fortitude, Reflex, and Will
Property
You gain a +2 item bonus to saving throws against effects that dominate you or otherwise allow an enemy to control what you do with your actions.
Utility Power (Charm) ✦ Daily (Immediate Reaction)
Trigger: An enemy makes an attack against your Will.
Effect: Until the end of the encounter, whenever the triggering enemy makes a melee or a ranged attack against you or any of your allies, it must make a saving throw. On a failure, it must target your enemy that is closest to it, instead of its chosen target (the enemy can attack as normal if no other enemies can be targeted). On a successful saving throw, this effect ends.
Published in Mordenkainen's Magnificent Emporium, page(s) 75.