Arms of WarHeroic Tier
The Arms of War were once wielded by four generals who led their human kingdoms in battle against a great hobgoblin empire. Each general was known as the master of a different aspect of martial strategy, and the warrior who owns all their treasures gains a measure of their skill.
Arms of War Items
| Lvl | Name | Price (gp) | Item Slot |
|---|---|---|---|
| 5+ | Weapon of Great Opportunity | 1000 | Weapon |
| 6 | Helm of Exemplary Defense | 1800 | Head |
| 7 | Dual-Threat Gauntlets | 2600 | Hands |
| 8 | Pincer Shield | 3400 | Arms |
Arms of War Benefits
| Pieces | Benefit |
|---|---|
| 2 | For each two items you have from this set, you gain a +1 bonus to opportunity attack rolls. |
| 4 | You gain the ally's opportunity power, described below. |
Ally's Opportunity
When your enemy drops its guard, you lash out at your foe, distracting it further to allow a nearby ally to freely fire upon it.
Daily
Free Action Close burst 5
Trigger: You make an opportunity attack
Target: One ally in the burst
Effect: The target makes a ranged basic attack against the target of your opportunity attack as a free action.
Weapon of Great OpportunityLevel 5+ Uncommon
You take advantage of a foe's vulnerability to deliver a devastating strike with this weapon.
| Lvl 5 | +1 | 1,000 gp | Lvl 20 | +4 | 125,000 gp | |
| Lvl 10 | +2 | 5,000 gp | Lvl 25 | +5 | 625,000 gp | |
| Lvl 15 | +3 | 25,000 gp | Lvl 30 | +6 | 3,125,000 gp |
Weapon: Any melee
Enhancement Bonus: attack rolls and damage rolls
Critical: +1d8 damage per plus
Power ✦ Encounter (Free Action)
Trigger: You hit with an opportunity attack.
Effect: Deal 1d8 extra damage.
Level 10: Deal 2d8 extra damage.
Level 15: Deal 3d8 extra damage.
Level 20: Deal 4d8 extra damage.
Level 25: Deal 5d8 extra damage.
Level 30: Deal 6d8 extra damage.
Helm of Exemplary DefenseLevel 6 Uncommon
The power of this helm grants you and your allies an advantage against foes who leave themselves open.
Head Slot 1,800 gp
Property
You and each ally within 3 squares of you deal 2 extra damage when you hit with opportunity attacks.
Dual-Threat GauntletsLevel 7 Uncommon
When you and an ally fight together, the power of these gauntlets heightens both your attacks.
Hands Slot 2,600 gp
Power ✦ Daily (Minor Action)
Trigger: Until the end of the encounter, while you're flanking an enemy, you and the ally flanking with you gain an additional +1 bonus to attack rolls against that enemy.
Pincer ShieldLevel 8 Uncommon
This shield extends its protection from you to your flanking ally.
Arms Slot: Heavy shield 3,400 gp
Property
While you're flanking an enemy with an ally, that ally gains a +1 shield bonus to AC and Reflex.
Published in Adventurer's Vault 2, page(s) 95.