Radiant Temple Treasures - Items

Radiant Temple TreasuresHeroic Tier

Many cultures tell versions of the myth of the Radiant Temple—a great bastion of light created during the ancient war between the gods and the primordials. Though the temple was taken to the celestial realms by the gods in the aftermath of their victory, a number of its faithful stayed behind in the mortal realm. The treasures they bore became their legacy.
    Any character can wield the Radiant Temple Treasures, but they're most useful to avengers.

Radiant Temple Treasures Items

LvlNamePrice (gp)Item Slot
7+Radiant Temple Uniform2600Armor
8+Blade of Vengeance3400Weapon
8+Warding Blade3400Weapon
9+Bracers of Zeal4200Arms

Radiant Temple Treasures Benefits

PiecesBenefit
2When your oath of enmity reduces a target to 0 hit points, you gain temporary hit points equal to twice the number of items you have from this set.
4You gain a +10 bonus to your first death saving throw each day.

Radiant Temple UniformLevel 7+ Uncommon

This muted gray uniform protects you from watchful eyes and lets you skillfully slip past your foes in combat.

Lvl 7+22,600 gp Lvl 22+5325,000 gp
Lvl 12+313,000 gp Lvl 27+61,625,000 gp
Lvl 17+465,000 gp

Armor: Cloth

Enhancement Bonus: AC

Property

You gain a +2 item bonus to Stealth checks.

Power ✦ Encounter (Free Action)

Trigger: You shift 1 or more squares.

Effect: You shift an additional number of squares equal to half of this armor's enhancement bonus.



Blade of VengeanceLevel 8+ Uncommon

Your foe's attack bites deep, but your counterstrike hits even harder.

Lvl 8+23,400 gp Lvl 23+5425,000 gp
Lvl 13+317,000 gp Lvl 28+62,125,000 gp
Lvl 18+485,000 gp

Weapon: Heavy blade or light blade

Enhancement Bonus: attack rolls and damage rolls

Critical: +1d6 radiant damage per plus

Power ✦ Daily (Immediate Reaction)

Trigger: An enemy adjacent to you bloodies you with a melee attack.

Effect: Make a melee basic attack against the triggering enemy with this blade. On a hit, the enemy is also pushed 5 squares, and you can move 5 squares. You must end your movement in a space adjacent to that enemy.



Warding BladeLevel 8+ Uncommon

This silvery blade seems to move of its own accord, protecting you from harm.

Lvl 8+23,400 gp Lvl 23+5425,000 gp
Lvl 13+317,000 gp Lvl 28+62,125,000 gp
Lvl 18+485,000 gp

Weapon: Light blade

Enhancement Bonus: attack rolls and damage rolls

Critical: +1d6 damage per plus

Property

While you wield this weapon in your off hand, you gain an item bonus to AC against opportunity attacks equal to the blade's enhancement bonus.



Bracers of ZealLevel 9+ Uncommon

These golden bracers let you channel your own resiliency into a punishing attack.

Lvl 94,200 gp Lvl 292,625,000 gp
Lvl 19105,000 gp

Arms Slot

Power ✦ Encounter (Free Action)

Trigger: You hit an enemy adjacent to you with a melee attack power, and you have temporary hit points.

Effect: You lose up to 5 temporary hit points and deal that amount of extra damage to that enemy.

Level 19: lose up to 10 temporary hit points and deal that amount of extra damage.

Level 29: lose any number of temporary hit points and deal that amount of extra damage.


Published in Adventurer's Vault 2, page(s) 103.