Loremaster Accordant - Monsters

Loremaster Accordant
Medium natural humanoid
Level 11 Artillery XP 600

Initiative +5        Senses Perception +9
HP 90; Bloodied 45
AC 23; Fortitude 22, Reflex 25, Will 23
Speed 6

(⚔) Force Staff (standard, at-will) ✦ Force, Weapon

+15 vs AC; 1d8 damage.

(➶) Changing Ray (standard, at-will) ✦ Force, Polymorph

a blue ray warps the target momentarily; Ranged 10; +16 vs Reflex; 1d8+6 force damage, and the target is dazed until the end of the loremaster's next turn.

Changing Wave (standard, encounter) ✦ Polymorph

a wave of blue fire sweeps away from the loremaster, warping the forms of those caught in it; Close blast 5; +15 vs Fortitude; 1d4+6 damage, and the target is slowed and weakened until the end of the loremaster's next turn.

Accordant Vision (standard, encounter) ✦ Psychic

Ranged 20; +15 vs Will; 1d12+6 psychic damage, and the target is dazed (save ends).

Alignment Any        Languages Common, one regional language
Skills Arcana +16, Dungeoneering +14, History +16, Insight +14
Str 10 (+5)      Dex 11 (+5)      Wis 19 (+9)
Con 17 (+8)      Int 22 (+11)      Cha 12 (+6)

Equipment: robes, quarterstaff .


Published in Forgotten Realms Campaign Guide, page(s) 265.