Zhent Black Sun Adept - Monsters

Zhent Black Sun Adept
Medium natural humanoid
Level 6 Controller XP 250

Initiative +3        Senses Perception +5
HP 67; Bloodied 33
AC 20; Fortitude 17, Reflex 18, Will 20
Speed 5

(⚔) Morningstar (standard, at-will) ✦ Weapon

+10 vs AC; 1d10+2 damage.

(➶) Black Sunbeam (standard, at-will) ✦ Necrotic or Radiant

Ranged 10; +11 vs Reflex; 1d4+5 necrotic or radiant damage, and the target takes a -2 penalty to all defenses (save ends).

Behold the Black Sun (standard, encounter) ✦ Charm

Close burst 2; +10 vs Will; the target slides 1 square, is knocked prone, and is dazed until the end of the adept's next turn.

Rebellious Limbs (standard, recharge ⚄⚅) ✦ Charm, Psychic

Ranged 10; +10 vs Will; 1d4+5 psychic damage, and the target slides 2 squares and makes a melee basic attack against itself.

Alignment Chaotic evil        Languages Chondathan, Common
Skills Bluff +13, Diplomacy +13, Insight +10, Religion +11
Str 15 (+5)      Dex 10 (+3)      Wis 14 (+5)
Con 11 (+3)      Int 16 (+6)      Cha 20 (+8)

Equipment: iron holy symbol (Cyric), chainmail , light shield , morningstar .


Published in Forgotten Realms Campaign Guide, page(s) 283.