Manshoon
Medium natural humanoid (undead)
Level 28 Elite Controller XP 26000
Initiative +17 Senses Perception +17; Darkvision
HP 500; Bloodied 250
Regeneration 10 (regeneration functions even while Manshoon is exposed to direct sunlight as long as he wears Manshoon's bloodmask)
AC 45 (47 while bloodied); Fortitude 42, Reflex 44, Will 43
Immune disease, poison; Resist 15 necrotic, 10 against ranged attacks; Vulnerable 10 radiant (only if not wearing manshoon's bloodmask)
Saving Throws +2 (+8 against charm effects; +4/+10 while bloodied)
Speed 6, climb 4 (spider climb)
Action Points 1
(⚔) Staff (standard, at-will) ✦ Force, Weapon
+31 vs AC; 1d6+8 damage.
(➶) Arcane Bolt (standard, at-will)
+33 vs Reflex; 2d6+10 damage.
⚔ Blood Drain (standard; requires combat advantage, recharges when an adjacent creature becomes bloodied) ✦ Healing
+31 vs Fortitude; 2d12+9 damage, the target is weakened (save ends), and Manshoon regains 125 hit points.
➶ Dominating Gaze (minor, recharge ⚅
Ranged 5; +32 vs Will; the target is dominated (save ends, with a -2 penalty to the saving throw). Aftereffect: The target is dazed (save ends). Manshoon can dominate only one creature at a time.
✻ Eldritch Tendrils (standard; sustain minor, encounter) ✦ Force
Area burst 4 within 10; +33 vs Reflex; 2d6+10 force damage, and the target is immobilized until the end of Manshoon's next turn. Manshoon makes new attack rolls when he sustains this effect.
➶ Bolt Arc (standard, at-will)
Manshoon makes two arcane bolt attacks. If both attacks hit the same target, it is dazed until the end of Manshoon's next turn and knocked prone.
➶ Vascular Purge (standard, encounter) ✦ Fear, Healing
Ranged 20; +33 vs Fortitude; 2d10+10 damage, and the target is stunned (save ends). All the target's allies that can see the target are dazed (save ends). Undead creatures within 3 squares of the target regain 15 hit points.
Second Wind (standard; encounter) ✦ Healing
Manshoon spends a healing surge and heals 125 hit points. He gains a +2 bonus to all defenses until the start of its next turn.
Battle Teleport (move; recharge ⚃⚄⚅) ✦ Teleportation
Manshoon teleports 4 squares.
Mist Form (standard; encounter) ✦ Polymorph
Manshoon becomes insubstantial and gains a fly speed of 12, but cannot make attacks. He can remain in mist form for up to 1 hour or end the effect as a minor action.
Alignment Evil Languages Abyssal, Chondathan, Common, Draconic, Elven, Supernal
Skills Arcana +29, Diplomacy +28, History +29, Insight +28
Str 12 (+15) Dex 16 (+17) Wis 16 (+17)
Con 26 (+22) Int 31 (+24) Cha 28 (+23)
Equipment: manshoon's bloodmask +6 , staff implement .
Published in Forgotten Realms Campaign Guide, page(s) 284.