Volkanth
Medium natural humanoid
Level 11 Controller (Leader) XP 600
Initiative +3 Senses Perception +5; low-light vision
Blood Presence aura 2; allies in the aura gain a +2 bonus to AC; enemies taking ongoing necrotic damage take a -2 penalty to AC.
HP 115; Bloodied 57
AC 25; Fortitude 23, Reflex 23, Will 24
Resist 10 fire
Speed 5
(⚔) Lifedrinker Longsword (standard, at-will) ✦ Weapon
+18 vs AC; 1d8+4 damage (on crit 12 damage plus 2d6 necrotic damage); if Volkanth reduces a creature to 0 hp, he gains 5 temporary hit points.
➶ Blood Blades (standard, at-will)
Ranged 5; +15 vs Will; 2d6+6 damage; if the creature moves on its turn, the blood blades on its body slash it, causing another 2d6+4 damage.
➶ Blood Surge (standard, at-will)
Ranged 5; +15 vs Fortitude; 2d6+6 damage plus push 2.
➶ Blood Blindness (standard, recharge ⚄⚅)
Ranged 5; +15 vs Fortitude; 2d6+6 damage, and the target is blinded (save ends).
Bloodhunt
Volkanth gains a +1 racial bonus to attack rolls against bloodied enemies.
Alignment Evil Languages Common, Far Speech, Infernal
Skills Bluff +17
Str 15 (+7) Dex 18 (+9) Wis 11 (+5)
Con 19 (+9) Int 13 (+6) Cha 20 (+10)
Equipment: lifedrinker weapon +2 , scale armor .
Published in Dungeon Magazine 155, page(s) 80, 92.