Volkanth - Monsters

Volkanth
Medium natural humanoid
Level 11 Controller (Leader) XP 600

Initiative +3        Senses Perception +5; low-light vision
Blood Presence aura 2; allies in the aura gain a +2 bonus to AC; enemies taking ongoing necrotic damage take a -2 penalty to AC.
HP 115; Bloodied 57
AC 25; Fortitude 23, Reflex 23, Will 24
Resist 10 fire
Speed 5

(⚔) Lifedrinker Longsword (standard, at-will) ✦ Weapon

+18 vs AC; 1d8+4 damage (on crit 12 damage plus 2d6 necrotic damage); if Volkanth reduces a creature to 0 hp, he gains 5 temporary hit points.

Blood Blades (standard, at-will)

Ranged 5; +15 vs Will; 2d6+6 damage; if the creature moves on its turn, the blood blades on its body slash it, causing another 2d6+4 damage.

Blood Surge (standard, at-will)

Ranged 5; +15 vs Fortitude; 2d6+6 damage plus push 2.

Blood Blindness (standard, recharge ⚄⚅)

Ranged 5; +15 vs Fortitude; 2d6+6 damage, and the target is blinded (save ends).

Bloodhunt

Volkanth gains a +1 racial bonus to attack rolls against bloodied enemies.

Alignment Evil        Languages Common, Far Speech, Infernal
Skills Bluff +17
Str 15 (+7)      Dex 18 (+9)      Wis 11 (+5)
Con 19 (+9)      Int 13 (+6)      Cha 20 (+10)

Equipment: lifedrinker weapon +2 , scale armor .


Published in Dungeon Magazine 155, page(s) 80, 92.