Mad Wanderer
Medium natural humanoid
Level 8 Elite Artillery XP 700
Initiative +4 Senses Perception +7
HP 132; Bloodied 66
AC 20; Fortitude 18, Reflex 20, Will 22
Saving Throws +2
Speed 6
Action Points 1
(⚔) Quarterstaff (standard, at-will) ✦ Weapon
+11 vs AC; 1d8 damage.
(➶) Magic Missile (standard, at-will) ✦ Force
Ranged 20; +13 vs Reflex; 2d4+5 force damage.
ᗕ Magic Missile Storm (standard, at-will) ✦ Force
Close burst 5; +11 vs Reflex; 1d4+5 force damage.
➶ Dancing Lightning (standard, encounter) ✦ Lightning
ranged 10; +13 vs Reflex; 1d8+5 lightning damage.
✻ Thunder Burst (standard, encounter) ✦ Thunder
Area burst 1 within 10; +13 vs Fortitude; 2d8+5 thunder damage, and the target is dazed (save ends).
✻ Acid Burst (standard, encounter) ✦ Acid
Area burst 2 within 10; +13 vs Reflex; 3d6+5 acid damage.
Alignment Unaligned Languages Common
Skills Arcana +13, Insight +11
Str 10 (+4) Dex 14 (+6) Wis 17 (+7)
Con 12 (+5) Int 18 (+8) Cha 12 (+5)
Equipment: robes, quarterstaff , wand implement .
Published in H3 Pyramid of Shadows, page(s) 5.