Cacklefiend Hyena
Large elemental beast
Level 7 Brute XP 300
Initiative +5 Senses Perception +11; low-light vision
HP 96; Bloodied 48
AC 19; Fortitude 20, Reflex 17, Will 18
Resist 20 acid
Speed 8
(⚔) Bite (standard, at-will) ✦ Acid
+10 vs AC; 1d6+5 damage, and ongoing 5 acid damage (save ends).
ᗕ Fiendish Cackle (standard, at-will) ✦ Fear
Close burst 3; targets enemies; deafened creatures are immune; +8 vs Will; the target takes a -2 penalty to attack rolls until the end of the cacklefiend hyena's next turn.
ᗕ Acid Bloodspurt (immediate reaction, when first bloodied, encounter) ✦ Acid
Close burst 1; +8 vs or (whichever is lower); 2d8 damage.. automatic hit; 2d8 acid damage, and ongoing 5 acid damage (save ends).
Pack Attack
A cacklefiend hyena deals an extra 1d6 damage against an enemy adjacent to two or more of the cacklefiend hyena's allies.
Harrier
If a cacklefiend hyena is adjacent to an enemy, all other creatures have combat advantage against that enemy when making melee attacks.
Alignment Chaotic evil Languages Abyssal, Common
Str 20 (+8) Dex 14 (+5) Wis 14 (+5)
Con 16 (+6) Int 6 (+1) Cha 10 (+3)
Published in Monster Manual, page(s) 166, Dungeon Magazine 159, page(s) 84.