Kalmo Darano, Wererat
Medium natural humanoid (shapechanger)
Level 3 Skirmisher XP 150
Initiative +7 Senses Perception +7; low-light vision
HP 48; Bloodied 24
Regeneration 5 (if Kalmo takes damage from a silvered weapon, his regeneration doesn't function on his next turn)
AC 17; Fortitude 15, Reflex 16, Will 13
Immune filth fever
Speed 6, climb 4 (not in halfling form)
(⚔) Short Sword (standard, at-will) ✦ Weapon
+8 vs AC; 1d6+4 damage.
(⚔) Bite (standard, at-will) ✦ Disease
+8 vs AC; 1d4+2 damage, and the target takes ongoing 2 damage (save ends) and contracts filth fever.
Change Shape (minor; at-will) ✦ Polymorph
Kalmo can alter his physical form to appear as a dire rat or a unique halfling. He loses his bite attack in halfling form. When in halfling form, Franco is a Small creature.
Combat Advantage
Kalmo deals 1d6 extra damage on melee attacks against any target he has combat advantage against.
Alignment Evil Languages Common
Skills Bluff +6, Stealth +10, Streetwise +6, Thievery +10
Str 10 (+1) Dex 18 (+5) Wis 12 (+2)
Con 16 (+4) Int 10 (+1) Cha 11 (+1)
Equipment: cloak, short sword .
Published in FR1 Scepter Tower of Spellgard, page(s) 10.