Cambion Hellfire Magus
Medium immortal humanoid (devil)
Level 18 Artillery XP 2000
Initiative +14 Senses Perception +13
HP 130; Bloodied 65
AC 30 (34 against ranged attacks); Fortitude 27, Reflex 30 (34 against ranged attacks), Will 32
Resist 15 fire
Speed 6, fly 8 (clumsy)
(⚔) Quarterstaff (standard, at-will) ✦ Weapon
+20 vs AC; 1d8+2 damage.
➶ Hellfire Ray (standard, at-will) ✦ Fire
Range 20; +22 vs Reflex; 2d8+8 fire damage, and the target is knocked prone.
✻ Soulscorch (standard, recharge ⚄⚅) ✦ Fire
Area burst 1 within 10; +22 vs Reflex; 1d10+8 fire damage, and ongoing 5 fire damage (save ends).
Soul Mantle
A mantle of soul energy protects the hellfire magus, giving it a +4 bonus to AC and Reflex defense against ranged attacks (already included in its statistics).
Alignment Evil
Languages Common, Supernal
Skills Arcana +20, Bluff +22, Diplomacy +22
Str 14 (+11) Dex 20 (+14) Wis 19 (+13)
Con 16 (+12) Int 22 (+15) Cha 27 (+17)
Equipment: robes, quarterstaff .
Published in Monster Manual, page(s) 39, Dungeon Delve, page(s) 133, P2 Demon Queen Enclave, page(s) 37, P3 Assault on Nightwyrm Fortress, page(s) 57.