Tendril of Dagon - Monsters

Tendril of Dagon
Medium elemental beast (aquatic)
Level 10 Controller XP 500

Initiative +9        Senses Perception +6; low-light vision
HP 107; Bloodied 53
AC 24; Fortitude 24, Reflex 22, Will 20
Resist 10 poison
Speed swim 10

(⚔) Tentacles (standard, at-will)

Reach 2; +17 vs AC; target is grabbed.

(⚔) Beak (minor, at-will)

Grabbed targets only; +17 vs AC; 2d6+6 damage.

Drag (minor, at-will)

Grabbed targets only; +15 vs Fortitude; the target is pulled 2 squares.

Ink Cloud (standard, encounter) ✦ Poison

Close burst 3; +15 vs Fortitude; 2d12+4 poison damage. Aftereffect: The cloud provides concealment, and it remains until the start of the tendril's next turn.

Threatening Reach

This creature can make opportunity attacks against all enemies within its reach (2 squares).

Alignment Chaotic evil        Languages None
Str 22 (+11)      Dex 15 (+7)      Wis 13 (+6)
Con 19 (+9)      Int 3 (+1)      Cha 12 (+6)


Published in Dungeon Magazine 156, page(s) 102.