Greater Ghoul - Monsters

Greater Ghoul
Medium natural humanoid (undead)
Level 10 Soldier XP 500

Initiative +11        Senses Perception +5; Darkvision
Sepulchral Stench aura 3; enemies in the aura take a -2 penalty to all defenses.
HP 103; Bloodied 51
AC 26; Fortitude 23, Reflex 25, Will 22
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant
Speed 8, climb 4

(⚔) Claws (standard, at-will)

+17 vs AC; 2d8+5 damage, and the target is immobilized (save ends). If the target is a living creature that is already immobilized, stunned, or unconscious, the bite deals an extra 2d6 damage.

Ghoulish Bite (standard, at-will)

Target must be immobilized, stunned, or unconscious; +15 vs AC; 3d6+6 damage, and the target is stunned (save ends).

Alignment Chaotic evil        Languages Common
Skills Stealth +14
Str 14 (+7)      Dex 19 (+9)      Wis 11 (+5)
Con 15 (+7)      Int 10 (+5)      Cha 12 (+6)


Published in Dungeon Magazine 156, page(s) 63.