Rufus Crumley
Medium natural humanoid
Level 9 Elite Controller XP 800
Initiative +7 Senses Perception +8
HP 188; Bloodied 94
AC 25; Fortitude 20, Reflex 24, Will 22
Saving Throws +2
Speed 6
Action Points 1
(⚔) Dagger (standard, at-will) ✦ Poison, Weapon
+13 vs AC; 1d4+3 damage, and ongoing 5 poison damage (save ends).
(➶) Ray of Rot (standard, at-will) ✦ Necrotic
Ranged 10; +13 vs Fortitude; 1d6+6 necrotic damage, and the target is slowed until the end of Rufus's next turn.
✻ A Grave Wind (standard, recharge ⚄⚅) ✦ Necrotic
Area burst 2 within 10; +14 vs Fortitude; 2d8+6 necrotic damage. A swirling cloud of souls appear in the area and remains until the end of Rufus's next turn. It grants concealment, and any creature that starts its turn in the area takes 6 necrotic damage.
Invisibility (standard; sustain standard; encounter) ✦ Illusion
Rufus can turn invisible until the end of his next turn.
Alignment Evil Languages Common, Infernal, Supernal
Skills Arcana +16, Religion +13
Str 11 (+4) Dex 16 (+7) Wis 19 (+8)
Con 14 (+6) Int 22 (+10) Cha 14 (+6)
Equipment: patched robes, staff, dagger .
Published in Dungeon Magazine 157, page(s) 17.