Orog Militant
Medium natural humanoid
Level 3 Soldier XP 150
Initiative +3 Senses Perception +2; low-light vision
HP 48; Bloodied 24
AC 20; Fortitude 17, Reflex 13, Will 14
Speed 5
(⚔) Bastard Sword (standard, at-will) ✦ Weapon
+10 vs AC; 1d10+4 damage, and the target is marked until the end of the orog militant's next turn.
⚔ Relentless (standard; requires bastard sword, at-will) ✦ Weapon
+10 vs AC; 1d10+4 damage, and the target is pushed 1 square. the target is marked until the orog's next turn. The orog militant can shift into the vacated square as a free action.
⚔ Fierce Counterstrike (immediate reaction, when adjacent ally is first bloodied; requires bastard sword, encounter) ✦ Weapon
+10 vs AC; 2d10+4 damage, an the target is pushed 1 square. the orog militant can shift into the vacated square as a free action.
Discipline
Orogs gain a +2 bonus to saving throws against any ongoing effects when adjacent to an ally.
Alignment Evil Languages Common, Giant
Str 19 (+5) Dex 10 (+1) Wis 13 (+2)
Con 16 (+4) Int 9 (0) Cha 11 (+1)
Equipment: bastard sword , hide armor , plate armor .
Published in Dungeon Magazine 157, page(s) 33, 51, 54.