Myrissa, Shadar-Kai Dark Warlock - Monsters

Myrissa, Shadar-Kai Dark Warlock
Medium shadow humanoid
Level 2 Elite Skirmisher XP 250

Initiative +5        Senses Perception +1; low-light vision
HP 74; Bloodied 37
AC 17; Fortitude 14, Reflex 16, Will 16
Saving Throws +2
Speed 6
Action Points 1

(⚔) Dagger (standard, at-will) ✦ Weapon

+6 vs AC; 1d4+2 damage.

Spiteful Glamour (standard, at-will) ✦ Psychic

Ranged 10; +7 vs Will; 1d8+3 psychic damage, or 1d12+3 psychic damage against targets at full hit points.

Cursebite (standard, encounter) ✦ Necrotic

Close burst 20; +7 vs Fortitude; 2d8+3 necrotic damage; affects all creatures suffering from warlock's curse.

Warlock's Curse (minor; at-will, 1/round)

Closest enemy; Myrissa designates target as cursed. Her attacks deal an extra 1d6 damage. A target can have only one curse at a time.

Darkspiral Aura (free; at-will) ✦ Necrotic, Psychic

Whenever an enemy Myrissa has cursed is reduced to 0 hit points, she adds 1 point to her darkspiral aura. Once per round as a free action, when an enemy makes a melee or ranged attack against her, she can use her darkspiral aura to deal 1d6 necrotic and psychic damage per point in the aura and reset the aura to 0. If her aura deals at least 12 damage, she can reset the aura to 1 instead, but the attack deals half damage.

Shadow Jaunt (move; encounter) ✦ Teleportation

Myrissa teleports 3 squares and becomes insubstantial until the start of her next turn.

Alignment Evil        Languages Common
Skills Acrobatics +5, Bluff +9, Insight +6, Intimidate +9, Stealth +5
Str 10 (+1)      Dex 14 (+3)      Wis 11 (+1)
Con 13 (+2)      Int 16 (+4)      Cha 16 (+4)

Equipment: dagger , leather armor , rod implement .


Published in Dungeon Magazine 157, page(s) 51.