Cultist Thug
Medium natural humanoid
Level 8 Skirmisher XP 350
Initiative +10 Senses Perception +9
HP 87; Bloodied 43
AC 22; Fortitude 20, Reflex 22, Will 19
Speed 6
(⚔) Short Sword (standard, at-will) ✦ Weapon
+13 vs AC; 2d6+2 damage.
(➶) Shortbow (standard, at-will) ✦ Weapon
Ranged 15/30; +13 vs AC; 1d8+3 damage.
⚔ Deft Strike (standard, at-will) ✦ Weapon
The cultist thug shifts up to 2 squares and then makes a short sword attack; +13 vs AC; 2d6+2 damage.
Combat Advantage
The cultist thug deals an extra 2d6 damage on melee attacks against any target it has combat advantage against.
Dark Boon (minor; usable only while bloodied; encounter)
For as long as it is bloodied, the cultist thug gains regeneration 4.
Alignment Evil Languages Common
Skills Acrobatics +13, Athletics +12, Bluff +10
Str 16 (+7) Dex 18 (+8) Wis 11 (+4)
Con 15 (+6) Int 12 (+5) Cha 12 (+5)
Equipment: arrows (30) , leather armor , short sword , shortbow .
Published in Dungeon Magazine 157, page(s) 75.