Gnoll Far Fang
Medium natural humanoid
Level 8 Artillery XP 350
| HP 68; Bloodied 34 | Initiative +9 |
| AC 22, Fortitude 20, Reflex 22, Will 19 | Perception+11 |
| Speed 8 | Low-light vision |
Traits
Pack Attack
The gnoll's attacks deal 5 extra damage to any enemy that has two or more of the gnoll's allies adjacent to it.
Standard Actions
(⚔) Handaxe (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +13 vs. AC
Hit: 2d6 + 7 damage, or 2d6 + 9 while the gnoll is bloodied.
➶ Fang Bow (weapon) ✦ At-Will
Attack: Ranged 30 (one or two creatures); +15 vs. AC
Hit: 2d10 + 5 damage, or 2d10 + 7 while the gnoll is bloodied.
✻ Hungry Arrows (weapon) ✦ Encounter
Attack: Area burst 2 within 10 (enemies in the burst); +15 vs. AC
Hit: 2d10 + 5 damage, or 2d10 + 7 while the gnoll is bloodied. The target takes ongoing 5 damage (save ends).
Skills Stealth +14
Str 17 (+7) Dex 21 (+9) Wis 15 (+6)
Con 14 (+6) Int 9 (+3) Cha 7 (+2)
Alignment chaotic evil Languages Abyssal, Common
Equipment: fang bow (longbow), handaxe , leather armor .
Published in Monster Vault, page(s) 146, Dungeon Magazine 192, Dungeon Magazine 216.