Goblin Beast Rider
Small natural humanoid
Level 1 Skirmisher XP 100
| HP 29; Bloodied 14 | Initiative +5 |
| AC 15, Fortitude 13, Reflex 15, Will 13 | Perception+1 |
| Speed 6 | Low-light vision |
Traits
Perfect Position
If the goblin is mounted and its mount ends its turn at least 4 squares from where it started, the mounted goblin's attacks deal 1d6 extra damage until the start of the mount's next turn.
Standard Actions
(⚔) Javelin (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +6 vs. AC
Hit: 1d6 + 6 damage.
➶ Javelin (weapon) ✦ At-Will
Attack: Ranged 10 (one creature); +6 vs. AC
Hit: 1d6 + 5 damage.
Triggered Actions
Mounted Goblin Tactics ✦ At-Will
Requirement: The goblin must be mounted.
Trigger: The goblin or its mount is missed by a melee attack.
Effect (Immediate Reaction): The goblin's mount shifts 1 square.
Skills Stealth +8, Thievery +8
Str 13 (+1) Dex 17 (+3) Wis 12 (+1)
Con 13 (+1) Int 8 (-1) Cha 8 (-1)
Alignment evil Languages Common, Goblin
Equipment: javelin x6, leather armor .
Published in Monster Vault, page(s) 153, Dungeon Magazine 220.