Hobgoblin Beast Master - Monsters

Hobgoblin Beast Master
Medium natural humanoid
Level 3 Controller (Leader) XP 150

HP 47; Bloodied 23Initiative +3
AC 17, Fortitude 17, Reflex 15, Will 15Perception+1
Speed 6Low-light vision

Traits

Beast Master's Exhortation

When an allied beast or magical beast that is adjacent to the hobgoblin hits with an attack, that beast gains 5 temporary hit points.

Standard Actions

(⚔) Goad (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +8 vs. AC

Hit: 1d8 + 6 damage.

War Whip (weapon) ✦ At-Will

Attack: Melee 3 (one creature); +8 vs. AC

Hit: 2d4 + 5 damage, and the target falls prone.

Effect: The hobgoblin can slide the target 1 square.

Attack CommandAt-Will

Effect: Melee 1 (one beast or magical beast ally). The target can make a basic attack as a free action.

Move Actions

Phalanx MovementAt-Will

Effect: Close burst 1 (allies in the burst). The hobgoblin and each target can shift 1 square as a free action. The target must shift to a square adjacent to the hobgoblin.

Str 19 (+5)                Dex 14 (+3)                Wis 10 (+1)
Con 15 (+3)                Int 10 (+1)                Cha 15 (+3)

Alignment evil        Languages Common, Goblin
Equipment: goad (war pick), leather armor , whip .

Published in Monster Vault, page(s) 156, Dungeon Magazine 213.