Hobgoblin Beast Master
Medium natural humanoid
Level 3 Controller (Leader) XP 150
| HP 47; Bloodied 23 | Initiative +3 |
| AC 17, Fortitude 17, Reflex 15, Will 15 | Perception+1 |
| Speed 6 | Low-light vision |
Traits
Beast Master's Exhortation
When an allied beast or magical beast that is adjacent to the hobgoblin hits with an attack, that beast gains 5 temporary hit points.
Standard Actions
(⚔) Goad (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +8 vs. AC
Hit: 1d8 + 6 damage.
⚔ War Whip (weapon) ✦ At-Will
Attack: Melee 3 (one creature); +8 vs. AC
Hit: 2d4 + 5 damage, and the target falls prone.
Effect: The hobgoblin can slide the target 1 square.
Attack Command ✦ At-Will
Effect: Melee 1 (one beast or magical beast ally). The target can make a basic attack as a free action.
Move Actions
Phalanx Movement ✦ At-Will
Effect: Close burst 1 (allies in the burst). The hobgoblin and each target can shift 1 square as a free action. The target must shift to a square adjacent to the hobgoblin.
Str 19 (+5) Dex 14 (+3) Wis 10 (+1)
Con 15 (+3) Int 10 (+1) Cha 15 (+3)
Alignment evil Languages Common, Goblin
Equipment: goad (war pick), leather armor , whip .
Published in Monster Vault, page(s) 156, Dungeon Magazine 213.