Hobgoblin Battle Guard - Monsters

Hobgoblin Battle Guard
Medium natural humanoid
Level 3 Soldier XP 150

HP 49; Bloodied 24Initiative +5
AC 19, Fortitude 17, Reflex 15, Will 15Perception+8
Speed 6Low-light vision

Standard Actions

(⚔) Flail (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +8 vs. AC

Hit: 1d10 + 5 damage, and the hobgoblin marks the target until the start of the hobgoblin's next turn.

Move Actions

Phalanx MovementAt-Will

Effect: Close burst 1 (allies in the burst). The hobgoblin and each target can shift 1 square as a free action. The target must shift to a square adjacent to the hobgoblin.

Triggered Actions

Share ShieldAt-Will

Trigger: An adjacent ally is hit by an attack against AC or Reflex.

Effect (Immediate Interrupt): The ally gains a +2 bonus to AC and Reflex against the triggering attack.

Str 19 (+5)                Dex 14 (+3)                Wis 15 (+3)
Con 17 (+4)                Int 10 (+1)                Cha 10 (+1)

Alignment evil        Languages Common, Goblin
Equipment: chainmail , flail , heavy shield .

Published in Monster Vault, page(s) 157, Dungeon Magazine 220.