Human Thug - Monsters

Human Thug
Medium natural humanoid
Level 7 Minion Skirmisher XP 75

HP 1; a missed attack never damages a minion.Initiative +5
AC 21, Fortitude 20, Reflex 17, Will 18Perception+4
Speed 6

Traits

Rush into Battle

Whenever the thug hits a creature with a charge attack, the target grants combat advantage until the end of the thug's next turn.

Standard Actions

(⚔) Club (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +12 vs. AC

Hit: 7 damage.

Str 14 (+5)                Dex 11 (+3)                Wis 12 (+4)
Con 13 (+4)                Int 10 (+3)                Cha 13 (+4)

Alignment unaligned        Languages Common
Equipment: club .

Published in Monster Vault, page(s) 172, Dungeon Magazine 183, Dungeon Magazine 187, Madness at Gardmore Abbey, page(s) 2-17, Dungeon Magazine 200, Dungeon Magazine 206.