Human Duelist - Monsters

Human Duelist
Medium natural humanoid
Level 8 Soldier XP 350

HP 85; Bloodied 42Initiative +11
AC 24, Fortitude 20, Reflex 22, Will 20Perception+7
Speed 6

Traits

Duelist's Poise

Whenever the duelist hits an enemy granting combat advantage to it, the enemy is immobilized until the end of the enemy's next turn.

Standard Actions

(⚔) Longsword (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +13 vs. AC

Hit: 2d8 + 7 damage.

Effect: The duelist marks the target until the end of the swordsman's next turn.

Triggered Actions

Advantageous Jab (weapon) ✦ At-Will

Trigger: An enemy marked by the duelist makes an attack that doesn't include it as a target.

Attack (Immediate Interrupt): Melee 1 (the triggering enemy); +13 vs. AC

Hit: 1d8 + 8 damage.

Effect: The target takes a -2 penalty to attack rolls until the end of this turn.

Skills Athletics +12
Str 16 (+7)                Dex 20 (+9)                Wis 17 (+7)
Con 13 (+5)                Int 10 (+4)                Cha 9 (+3)

Alignment unaligned        Languages Common
Equipment: leather armor , longsword .

Published in Monster Vault, page(s) 173, The Shadowfell, page(s) E4, Madness at Gardmore Abbey, page(s) 2-17, Dungeon Magazine 200.