Lich Soulreaver - Monsters

Lich Soulreaver
Medium natural humanoid (undead)
Level 22 Artillery XP 4150

HP 156; Bloodied 78Initiative +16
AC 36, Fortitude 32, Reflex 36, Will 35Perception+14
Speed 6Darkvision
Immune disease, poison; Resist 20 necrotic

Traits

Necromantic Aura (necrotic) ✦ Aura 5

Any living creature that ends its turn in the aura takes 10 necrotic damage. Whenever the lich takes radiant damage, its aura is deactivated until the end of the lich's next turn.

Soul Phylactery

When the lich drops to 0 hit points, its body and possessions crumble into dust and it disappears, but it is not destroyed. It reappears (along with its possessions) in 1d10 days within 1 square of its phylactery, unless the phylactery is destroyed.

Standard Actions

(⚔) Vampiric Touch (healing, necrotic) ✦ At-Will

Attack: Melee 1 (one creature); +25 vs. Fortitude

Hit: 4d8 + 6 necrotic damage, and the lich regains hit points equal to the damage dealt.

Dark Bolts (lightning, necrotic) ✦ At-Will

Attack: Ranged 20 (one or two creatures); +27 vs. Reflex

Hit: 3d6 + 10 lightning and necrotic damage, and an ally adjacent to the target shifts up to 2 squares.

Black Flames (fire, necrotic) ✦ Recharge when first bloodied

Attack: Area burst 2 within 10 (enemies in the burst); +27 vs. Reflex

Hit: 3d10 + 8 fire and necrotic damage, and the target takes ongoing 15 fire and necrotic damage and grants combat advantage (save ends both).

Miss: Half damage, and ongoing 10 fire and necrotic damage (save ends).

Move Actions

Shadow Walk (teleportation) ✦ Encounter

Effect: The lich teleports up to twice its speed.

Skills Arcana +24, History +24, Insight +19
Str 14 (+13)                Dex 20 (+16)                Wis 17 (+14)
Con 18 (+15)                Int 27 (+19)                Cha 24 (+18)

Alignment evil        Languages Abyssal, Common, Elven

Published in Monster Vault, page(s) 185.