Manticore Sky Hunter
Large natural magical beast
Level 13 Soldier (Leader) XP 800
| HP 130; Bloodied 65 | Initiative +14 |
| AC 29, Fortitude 26, Reflex 26, Will 23 | Perception+14 |
| Speed 6, fly 8 | |
Traits
☼ Shielding Wings ✦ Aura 1
Allies gain a +2 bonus to AC and Reflex while in the aura.
Standard Actions
(⚔) Claw ✦ At-Will
Attack: Melee 1 (one creature); +18 vs. AC
Hit: 2d10 + 10 damage, or 2d10 + 12 if the target is marked by the manticore.
➶ Tail Spike ✦ At-Will
Attack: Ranged 10 (one creature); +18 vs. AC
Hit: 2d8 + 6 damage.
Minor Actions
Threatening Roar (charm) ✦ At-Will
Effect: Close burst 1 (enemies in the burst). The manticore marks each target until the end of the manticore's next turn
Triggered Actions
➶ Defender's Spike ✦ At-Will
Trigger: An enemy within 5 squares of the manticore and marked by the manticore makes an attack that doesn't include it as a target.
Effect (Immediate Reaction): The manticore uses tail spike against the triggering enemy. This attack does not provoke opportunity attacks.
Str 23 (+12) Dex 22 (+12) Wis 17 (+9)
Con 18 (+10) Int 4 (+3) Cha 10 (+6)
Alignment chaotic evil Languages Common
Published in Monster Vault, page(s) 199, Dungeon Magazine 209.