Medusa Spirit Charmer
Medium natural humanoid, female
Level 13 Controller XP 800
| HP 130; Bloodied 65 | Initiative +9 |
| AC 27, Fortitude 25, Reflex 25, Will 27 | Perception+14 |
| Speed 6 | |
| Immune petrification; Resist 10 poison | |
Standard Actions
(⚔) Serpent Hair (poison) ✦ At-Will
Attack: Melee 1 (one creature); +18 vs. AC
Hit: 2d6 + 6 poison damage, and the target takes a -2 penalty to saving throws until the end of the medusa's next turn.
ᗕ Spirit Charm (charm, psychic) ✦ At-Will
Attack: Close blast 5 (enemies in the blast); +16 vs. Will
Hit: 1d6 + 6 psychic damage, and the target must end its next turn 2 squares closer to or adjacent to the medusa or else take 3d6 psychic damage.
✻ Swords to Snakes (fear, illusion) ✦ Encounter
Attack: Area burst 1 within 10 (enemies in the burst); +16 vs. Will
Hit: The target's weapons and implements appear to become snakes, and the target cannot use weapon or implement powers (save ends).
Triggered Actions
ᗕ Stony Glare ✦ At-Will
Trigger: An enemy ends its turn within 2 squares of the medusa.
Attack (Immediate Reaction): Close burst 2 (the triggering enemy in the blast); +16 vs. Fortitude
Hit: The target is petrified (save ends).
Third Failed Saving Throw: The target is petrified until one of the following conditions is satisfied.
✦ : The use of an appropriate power, such as divine cleansing.
✦ : The willing kiss of the medusa that petrified the creature (a medusa might do this to gain information or to luxuriate in the victim's fear before returning it to stone).
✦ : The medusa responsible for the petrification is killed and its blood is applied to the stony lips of the victim before a full day passes.
Skills Bluff +17, Stealth +14
Str 14 (+8) Dex 16 (+9) Wis 17 (+9)
Con 18 (+10) Int 19 (+10) Cha 22 (+12)
Alignment evil Languages Common
Published in Monster Vault, page(s) 203, Dungeon Magazine 198.