Mind Flayer Thrall Master - Monsters

Mind Flayer Thrall Master
Medium aberrant humanoid
Level 14 Elite Controller (Leader) XP 2000

HP 260; Bloodied 130Initiative +9
AC 28, Fortitude 23, Reflex 27, Will 26Perception+10
Speed 7Darkvision
Saving Throws +2; Action Points 1

Standard Actions

(⚔) TentaclesAt-Will

Requirement: The mind flayer must not have a creature grabbed.

Attack: Melee 1 (one creature); +17 vs. Reflex. This attack automatically hits a dazed or stunned target.

Hit: 3d6 + 5 damage, and the mind flayer grabs the target (escape DC 21) if it does not have a creature grabbed.

Manipulate BrainAt-Will

Attack: Melee 1 (one creature grabbed by the mind flayer); +17 vs. Fortitude

Hit: 4d6 + 10 damage, and the target is stunned until it is no longer grabbed by the mind flayer. If this attack reduces the target to 0 hit points or fewer, the mind flayer does one of the following.

    Eat Brain (healing): The target dies, and the mind flayer regains 20 hit points.

    Thrall Surgery (charm): Instead of dropping to 0 hit points or fewer, the target remains at 1 hit point. It is dominated until the mind flayer dies.

Mind Blast (psychic) ✦ Recharge ⚄ ⚅

Attack: Close blast 5 (enemies in the blast); +17 vs. Will

Hit: 3d8 + 10 psychic damage, and the target is dazed (save ends). If the mind flayer scores a critical hit against the target, the target is dominated instead of dazed (save ends).

Miss: Half damage.

Minor Actions

Thrall Strike (charm) ✦ At-Will 1/round

Effect: Ranged sight (one ally or creature dominated by the mind flayer). The target makes a basic attack as a free action.

Triggered Actions

Teleport Thrall (teleportation) ✦ At-Will

Trigger: An enemy targets the mind flayer with a melee attack.

Effect (Immediate Interrupt): Close burst 5 (one ally or creature in the burst dominated by the mind flayer). The mind flayer teleports up to 5 squares and teleports the target to the square it vacated. The triggering attack targets the target instead of the mind flayer.

Skills Arcana +18, Insight +15
Str 14 (+9)                Dex 15 (+9)                Wis 17 (+10)
Con 10 (+7)                Int 23 (+13)                Cha 20 (+12)

Alignment evil        Languages Deep Speech, telepathy 20

Published in Monster Vault, page(s) 205, Dungeon Magazine 201.