Mind Flayer Unseen - Monsters

Mind Flayer Unseen
Medium aberrant humanoid
Level 18 Lurker XP 2000

HP 126; Bloodied 63Initiative +20
AC 32, Fortitude 28, Reflex 31, Will 30Perception+18
Speed 7Darkvision

Traits

Unseen Focus (illusion)

The mind flayer is invisible while it has a creature grabbed.

Standard Actions

(⚔) TentaclesAt-Will

Requirement: The mind flayer must not have a creature grabbed.

Attack: Melee 1 (one creature); +21 vs. Reflex. This attack automatically hits a dazed or stunned target.

Hit: 1d6 + 6 damage, and the mind flayer grabs the target (escape DC 23) if it does not have a creature grabbed.

Extract Brain (healing) ✦ At-Will

Attack: Melee 1 (one creature grabbed by the mind flayer); +21 vs. Fortitude

Hit: 6d6 + 20 damage, and the target is dazed until it is no longer grabbed. If the attack reduces the target to 0 hit points or fewer, the target dies and the mind flayer regains 15 hit points.

Mind-Clouding Blast (illusion, psychic) ✦ Encounter

Attack: Close blast 5 (enemies in the blast); +21 vs. Will

Hit: 3d8 + 7 psychic damage, and the target is dazed (save ends).

Miss: Half damage.

Move Actions

Mental Cloak (illusion, teleportation) ✦ Recharge when an attack hits the mind flayer

Effect: The mind flayer teleports up to its speed, and it becomes invisible until the end of its next turn.

Skills Arcana +20, Insight +18, Stealth +21
Str 18 (+13)                Dex 25 (+16)                Wis 18 (+13)
Con 12 (+10)                Int 23 (+15)                Cha 22 (+15)

Alignment evil        Languages Deep Speech, telepathy 20

Published in Monster Vault, page(s) 206, Dungeon Magazine 200, Dungeon Magazine 201.