Minotaur Charger - Monsters

Minotaur Charger
Medium natural humanoid
Level 9 Skirmisher XP 400

HP 94; Bloodied 47Initiative +9
AC 23, Fortitude 23, Reflex 21, Will 20Perception+10
Speed 6

Traits

Deft Charge

While the minotaur is charging, its movement does not provoke opportunity attacks.

Standard Actions

(⚔) Falchion (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +14 vs. AC

Hit: 4d4 + 7 damage.

Handaxe (weapon) ✦ At-Will

Attack: Ranged 10 (one creature); +14 vs. AC

Hit: 2d6 + 7 damage.

Triggered Actions

Goring RushAt-Will

Trigger: An enemy adjacent to the minotaur deals damage to the minotaur.

Attack (Immediate Reaction): Melee 1 (the triggering enemy); +12 vs. Fortitude

Hit: 1d6 + 5 damage, and the minotaur can push the target 1 square and shift 1 square to the square the target occupied. The minotaur can push the target and shift four more times in this way.

Str 20 (+9)                Dex 17 (+7)                Wis 13 (+5)
Con 14 (+6)                Int 10 (+4)                Cha 14 (+6)

Alignment unaligned        Languages Common
Equipment: falchion , handaxe x4.

Published in Monster Vault, page(s) 209, Dungeon Magazine 186, Madness at Gardmore Abbey, page(s) 4-20, Dungeon Magazine 195, Dungeon Magazine 214.