Mummy Tomb Guardian - Monsters

Mummy Tomb Guardian
Medium natural animate (undead)
Level 11 Soldier XP 600

HP 111; Bloodied 55Initiative +6
AC 27, Fortitude 24, Reflex 21, Will 23Perception+6
Speed 5Darkvision
Immune disease; Resist 10 necrotic, 10 poison; Vulnerable 5 radiant

Traits

Flammable Corpus

When the mummy takes fire damage, it also takes ongoing 5 fire damage (save ends).

Standard Actions

(⚔) Khopesh (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +16 vs. AC

Hit: 2d8 + 10 damage, and the target cannot shift (save ends).

Minor Actions

Curse of No EscapeAt-Will

Effect: Ranged 10 (one creature). The target is slowed until the mummy curses a different creature or the mummy is destroyed.

Triggered Actions

Overwhelming Fear (fear) ✦ Encounter

Trigger: An enemy within 10 squares gains line of sight to any tomb guardian for the first time this encounter.Attack (No Action): Ranged 10 (the triggering enemy); +14 vs. Will.

Hit: The target is stunned until the end of the tomb guardian's next turn.

Str 22 (+11)                Dex 8 (+4)                Wis 12 (+6)
Con 15 (+7)                Int 6 (+3)                Cha 19 (+9)

Alignment unaligned        Languages Common

Published in Monster Vault, page(s) 213, Dungeon Magazine 218.