Charnel Otyugh
Large natural beast
Level 10 Elite Soldier XP 1000
| HP 212; Bloodied 106 | Initiative +7 |
| AC 26, Fortitude 27, Reflex 21, Will 24 | Perception+13 |
| Speed 5, swim 5 | Darkvision |
| Resist 5 necrotic | |
| Saving Throws +2; Action Points 1 | |
Traits
☼ Otyugh Stench ✦ Aura 1
Living enemies take a -2 penalty to attack rolls while in the aura.
Standard Actions
(⚔) Charnel Lash (necrotic) ✦ At-Will
Attack: Melee 3 (one creature); +15 vs. AC
Hit: 1d8 + 8 damage, and ongoing 5 necrotic damage (save ends). The otyugh pulls the target up to 2 squares and grabs it (escape DC 18).
⚔ Rotting Bite (disease, necrotic) ✦ At-Will
Attack: Melee 1 (one creature); +15 vs. AC
Hit: 2d12 + 6 necrotic damage, and ongoing 5 necrotic damage (save ends). In addition, at the end of the encounter, the target makes a saving throw. On a failure, the target contracts greater otyugh filth fever (stage 1).
ᗕ Charnel Frenzy (necrotic) ✦ Recharge ⚄ ⚅
Attack: Close burst 3 (enemies in the burst); +15 vs. AC
Hit: 1d8 + 8 damage, and ongoing 5 necrotic damage (save ends).
Minor Actions
⚔ Life Leech (healing, necrotic) ✦ At-Will 1/round
Attack: Melee 3 (one creature grabbed by the otyugh); +13 vs. Fortitude
Hit: 10 necrotic damage, and the otyugh regains 5 hit points.
Skills Stealth +10
Str 22 (+11) Dex 11 (+5) Wis 16 (+8)
Con 18 (+9) Int 6 (+3) Cha 5 (+2)
Alignment evil Languages -
Published in Monster Vault, page(s) 232, Dungeon Magazine 183, Dungeon Magazine 214.