Rakshasa Mage
Medium natural humanoid
Level 16 Controller XP 1400
| HP 153; Bloodied 76 | Initiative +10 |
| AC 30, Fortitude 26, Reflex 29, Will 28 | Perception+11 |
| Speed 6 | Low-light vision |
Standard Actions
(⚔) Claw (teleportation) ✦ At-Will
Attack: Melee 1 (one creature); +21 vs. AC
Hit: 3d6 + 10 damage, and the rakshasa teleports the target up to 3 squares.
Miss: The rakshasa can teleport the target 1 square.
✻ Misleading Visions (illusion, psychic) ✦ At-Will
Attack: Area burst 1 within 5 (enemies in the burst); +19 vs. Will
Hit: 2d10 + 11 psychic damage, and the rakshasa slides the target up to 4 squares.
Miss: The rakshasa can slide the target 1 square.
✻ Visions of Terror (fear, illusion, psychic) ✦ Recharge ⚄ ⚅
Attack: Area burst 1 within 5 (enemies in the burst); +19 vs. Will
Hit: 3d10 + 13 psychic damage, and the target is immobilized (save ends).
Miss: Half damage, and the target is slowed until the end of the rakshasa's next turn.
Minor Actions
Deceptive Veil (illusion) ✦ At-Will
Effect: The rakshasa disguises itself to appear as a Medium humanoid until it uses deceptive veil again or until it drops to 0 hit points. Other creatures can make a DC 36 Insight check to discern that the form is an illusion.
Persistent Image (illusion) ✦ At-Will
Effect: The rakshasa creates an illusion of a Medium or smaller object or creature in an unoccupied square within 10 squares of it. The illusion can be animate, but it does not produce noise. The illusion lasts until the end of the rakshasa's next turn. A creature that succeeds on a DC 22 Insight check can see through the illusion.
Sustain Minor: The illusion persists until the end of the rakshasa's next turn, and the rakshasa can move the illusion up to 6 squares.
Str 12 (+9) Dex 14 (+10) Wis 16 (+11)
Con 17 (+11) Int 24 (+15) Cha 21 (+13)
Alignment evil Languages Common
Published in Monster Vault, page(s) 245, Dungeon Magazine 196, Dungeon Magazine 200, Dungeon Magazine 201.